|Max Rarity||Skills||Future Proof||Stats||Equipment||Trust Master||Overall|
|5★ – 6★||Dark Knight||FF 4||Male||Human|
Trust Master Rewards – Deathbringer [Weapon – Great Sword] – Stats: ATK+120, Man-Eater. Dark Element
Move over Batman, there’s a new Dark Knight in town, and this one is here to… well never mind he died. Dark Knight Cecil comes equipped with a whole plethora of suiciding abilities. Wait maybe he’s on the wrong team here, let’s try this again from the top…
Move over umm… that chick with the bat (baseball, not the flying kind) there’s a new umm… (team member?) in town, and this one is here to… oh that again.
Darkside (Dark physical damage (1.5x) with HP sacrifice (30%) to all enemies), Dark Cannon (Dark physical damage (2.5x) with HP sacrifice (40%) to all enemies), Gravity Ball (HP damage (75%) with HP sacrifice (10%) to one enemy), Soul Eater (Dark physical damage (3.2x) with HP sacrifice (49%) to one enemy) and his only non-suiciding damage attacks are Dark Flame (Dark magic damage (2.5x) to all enemies) and Drain Blade (Hybrid damage (1.4x) and physical damage (0.8x) with HP drain (30%) to one enemy).
As you can see Dark Knight Cecil has more darkness about him than a clown in a closet. But DKC does have some staying power with Auto-Refresh (Recover MP (5%) per turn during battle), HP Stroll (Recover 5 HP while walking every 3 steps), Skikkoku (Increase ATK (20%) and dark resistance (50%)), and Last Stand (Increase DEF/SPR (20%) when HP drops below 30%).
As well DKC does have a cool synergy ability Knight’s Wrath (Increase ATK/MAG (30%) for 3 turns when HP drops below 30%) which takes advantage of Dark Knight Cecil’s penchant for self-harm.
Deathbringer (Type: Weapon (Great Sword), Stats: ATK+120, Element: Dark, Additional effect: Man-Eater) is the best weapon in the game right now beating out Excalibur since it comes with Man-Eater and Excalibur doesn’t have any additional effects. Now if only every time you used it somewhere in the background “… is a man eater…” would play then you’d be golden.
Shadowbringer (Base: Dark physical damage (2.7x) with HP sacrifice (20%) to all enemies – Max: Dark physical damage (3.9x) with HP sacrifice (20%) to all enemies). Sigh and this is why auto-farming with Dark Knight Cecil is a bad idea, whereas most other units only take damage from the enemies except of course the other few characters that had suiciding abilities, Dark Knight Cecil has a limit break that’s trying to kill him. This makes farming by macro dangerous to player who wants to use DKC.
Dark Knight Cecil may not be the unit you want but he could be the unit you need. Several months from now (it just went live in the Japanese version of the game) Dark Knight Cecil is getting an ability that heals him up to full HP each turn. Dark Knight Cecil’s HP rising to max each turn makes using his abilities a bit less cumbersome and sustainable, both of which he lacks severely now.
Best weapon Trust Master Reward in the game, high attack but his abilities can’t really be used, great caudate for barrage and Dual Wield if you have it, becomes a unit that teams are built around when he gets his buff.
Verdict: Decent early game unit, poor late game unit unless you have awesome Trust Masters to give to him, great overall unit after his buff.
|Rarity||HP||MP||ATK||DEF||MAG||SPR||Attack Hits||LB Drops||Exp. Growth Pattern|
Dark Knight Cecil has +50% Dark Resistance and is neutral to all other elements and status ailments.
|5★||Shadowbringer||Base: Dark physical damage (2.5x) with HP sacrifice (20%) to all enemies
Max: Dark physical damage (3.45x) with HP sacrifice (20%) to all enemies
|6★||Shadowbringer||Base: Dark physical damage (2.7x) with HP sacrifice (20%) to all enemies
Max: Dark physical damage (3.9x) with HP sacrifice (20%) to all enemies
Dark Knight Cecil can equip 5 weapons and 6 armors.
|Rarity||Material 1||Material 2||Material 3||Material 4||Material 5|
|6★||Calamity Writ (20)||Calamity Gem (10)||Prismatic Horn (10)||Fairies’ Writ (5)||Divine Crystal (5)|
A dark knight who appears in the tales of a blue planet watched over by two moons. Cecil came to regret his part in the mission to seize a Crystal from innocent people by order of the king. However, while yet mired in these uneasy contemplations, he was soon ordered to go on another mission, this time to deliver a special item to the summoner village of Mist. After Cecil and his good friend Kain arrived at Mist, they both watched the village burn to the ground courtesy of an incendiary bomb–the very item they had delivered.