Gilbert Review [Final Fantasy: Brave Exvius]

Gilbert 5 star

Rating

Max Rarity Skills Future Proof Stats Equipment Trust Master Overall
5 S S S B B A+
Rarity Job Origin Gender Family
3★ – 6★ Bard   FFBE Male Human

Trust Master Rewards – Dream Harp [Weapon]:ATK+76, MAG +46 Additional Effect: Sleep (40%)

GuideUnitsTier ListTrust Master
Town of MitraRoyal Capital GrandsheltPort City LodinOrdol Port
Port City LydiraVillage of KolGrandportVillage of Marlo
Ghost Port KolobosFelicitas TownIndustrial City DilmagiaVillage of Ambel
Town of KoltsAquapolis OlderionTown of AmoreRaven's Hideaway
Earth Shrine ExpLatius Woods ExpDalnakya Cavern ExpGrandshelt Catacombs Exp
Fulan Pass ExpPhantom Forest ExpZadehl Westersand ExpLanzelt Highlands Exp
Wolfsfang Peak ExpLanzelt Mountains ExpKolobos Marsh ExpGolzas Canyon Exp
Kolobos Reef ExpShrine of Decay ExpMaranda Coast ExpDwarves' Forge Exp
Windy Heights West ExpMobreeze Airship Factory ExpJunkyard ExpWind Shrine Exp
Mystic WoodsAquatic CoverLake DorrGhost Ship Exp
Water Shrine ExpAbandoned Orphanage ExpTimber Tracks Exp
WeaponsArmorAccessoriesCrafting
MagicSpecial AbilitiesEspersColosseum
ItemsSirenIfritGolem
ShivaRamuhDiabolosCarbuncle
White DragonDemon ChimeraThe IntangirSurging Menace
Antenolla
FestivalJoin FacebookBlog
3★ 4★ 5★ 6★

General Thoughts

Gilbert is a bard that specializes in inflicting status ailments. He primarily is a defensive unit that offers some damage. I would definitely classify him as a support that is useful for boss battles. He has AOE with 30% chance of sleep/confuse/silence songs. He also has Blade Bash, which makes him a viable unit to use vs Bosses.

So when he gets to 5★, his usefulness really skyrockets and I suggest you use him in Colosseum or Boss Battles. The reason for that is he has 40% bonus Atk to all physical attackers (Cheer), plus he can boost both your team’s defense and spirit, which makes them take less damage from both physical and magical damage. This is vital against bosses as they hit hard and reducing damage taken means most of your mages will survive much longer.

His limit burst improves both attack and magic for all allies, so that makes him a versatile pick in a hybrid party. While he does have a powerful trust master reward in Dream Harp, it is only usable to the few musical instrument wearers.

The downside with him is that he has very limited armor/weapon selection and he can’t use any type of magic at all.

Update: After this update to 6★, Gilbert becomes a lot more viable than he already was. His stats getting much better and giving him the addition of Traits. The added 6★ level makes Gilbert all around a much better unit than he was before.

Verdict: A viable replacement for Fina if you already have another healer.

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
3★ 1315 57 52 47 59 57 2 3 4
4★ 1709 74 68 62 77 75 2 4 4
5★ 2222 96 88 80 100 97 2 5 4
6★ 2889 125 114 104 130 126 2 6 6

Maximum Stats Increase

Rarity HP MP ATK DEF MAG SPR
3★ 180 30 12 12 12 12
4★ 240 40 16 16 16 16
5★ 300 50 20 20 20 20
6★ 450 75 30 30 30 30

Resistance

Gilbert is neutral to all elements and status ailments.

Learned Abilities

Min rarity Level Icon Name Effect Hits MP
3★ 1 Lullaby Inflict sleep (30%) to all enemies 8
3★ 5 Alluring Air Inflict confuse (30%) to all enemies 8
3★ 16 Silent Verse Inflict silence (30%) to all enemies 8
3★ 31 Life’s Anthem Heal (160 HP, 6x) split over 3 turns to all allies while singing 8
4★ 28 Blade Bash Physical damage (0.8x) to one enemy
Inflict paralyze (30%) to one enemy
D 5
4★ 60 Requiem Magic damage against undead (1.8x) to all enemies 1 9
5★ 57 Boost Increase ATK (40%) for 3 turns to all allies 24
5★ 75 Iai Strike Instant KO (30%) to all enemies 12
5★ 80 Chant Increase DEF/SPR (30%) for 3 turns to all allies while singing 48
6★ 33 Unpleasant Tune Inflict poison, paralyze, and petrify (20%) to all enemies 35
6★ 58 Invigorating Melody Increase LB gauge fill rate (50%) for 3 turns to all allies 15
6★ 100 Rejuvenating Finale Increase DEF/SPR (40%) for 3 turns to all allies while singing
Heal (3000 HP, 8x) split over 3 turns to all allies while singing
34
6★ 100 Empowering Finale Increase ATK/MAG (40%) for 3 turns to all allies while singing
Refresh (15 MP, 0.8x) split over 3 turns to all allies while singing
34
Trait
Min rarity Level Icon Name Effect
4★ 43 HP Stroll Recover HP (5) while walking every 3 steps
6★ 28 DEF +20% Increase DEF (20%)
6★ 61 HP +30% Increase HP (30%)
6★ 82 Harp Master Increase DEF/SPR (30%) when equipped with a harp

Limit Burst

Rarity Name Effect Hits Cost
3★ Verdant Rhapsody Base Increase ATK/MAG (10%) for 3 turns to all allies 10
Max Increase ATK/MAG (19%) for 3 turns to all allies
4★ Hurricane Ballad Base Increase ATK/MAG (20%) for 3 turns to all allies 12
Max Increase ATK/MAG (34%) for 3 turns to all allies
5★ Prelude to Victory Base Increase ATK/MAG (30%) for 3 turns to all allies 14
Max Increase ATK/MAG (49%) for 3 turns to all allies
6★ Prelude to Victory Base Increase ATK/DEF/MAG/SPR (40%) for 3 turns to all allies 16
Max Increase ATK/DEF/MAG/SPR (64%) for 3 turns to all allies

Equipment

Gilbert can equip 3 weapons and 4 armors.

Weapons Armors
Short SwordSwordMusic Instrument  HatClothesRobeAccessory
Rarity Ability Slots Affinity
3★ 2
4★ 3
5★ 4
6★ 4

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
4★ Allure Powder (25) Esper Cryst (15) Rainbow Needle (10) Heaven’s Ash (5) Sacred Crystal (5)
5★ Rainbow Needle (20) Heaven’s Ash (10) Sacred Crystal (10) Spiritsand (5) Holy Crystal (5)
6★ Rainbow Bloom (10) Prismatic Horn (10) Fairies’ Writ (10) Calamity Writ (5) Divine Crystal (5)

Lore

A bard who sang to the masses about life in faraway lands. To the common folk, Gilbert was a treasured source of information, but to those in power, he was a threat. Countless assassination attempts could not dissuade him from calling, however, and his legacy lives on to this day.

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