Mobile Legends: Bang Bang Gear Guide [List of Items]

Mobile Legends: Bang Bang Gear Guide [List of Items]

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Welcome to the gear guide for Mobile Legends: Bang Bang (MLBB)! Below is a list of current items that are available in the game. I know they will add more in the future, so please do come back and check out when new items get released! Also check out the picture based gear list here.

Item NameStat IncreaseUnique PassiveCost (Gold)Type
Magic Blade+60 Physical attack, +24 Magic ResistanceLifeline: When HP drops below 30%, get one shield that can absorb 510-1350 damage. (Increases with level)1710Attack
Demon Hunter Sword+45 Physical Attack, +30% Attack Speed, +10% LifestealDevour: Basic attacks will deal 8% of the target's current HP as additional physical damage (up to 60 against monsters)2320Attack
Deadly Blade+30 Physical Attack, +15% ResilienceLife Drain: Lowers HP regen effect of target 50%910Attack
Corrosion Scythe+30 Physical Attack, +1000 HP
+20 Armor
Passive: Corrosion: Basic attacks lower the target's attack speed 10%
Unique Passive: Scour: Basic attacks have a 50% chance of lowering the targets movement speed 35%
1960Attack
Malefic Roar+60 Physical Attack,Unique: +40% Physical PEN
Unique Passive - Armor Buster: Basic attack will ignore 20% of a defense turret's defensive armor
2060Attack
Haas's Claw+70 Physical Attack, Unique: +20 Lifesteal
Unique Passive - Insanity: When HP drops below 40%, the hero will receive an extra 10% physical lifesteal.
1910Attack
Berserkers Fury+65 Physical Attack, +25% Critical Strike ChanceUnique: 40% Crit damage
Doom: Crit strikes will increase one's physical attack 5%, lasting 12s
2400Attack
Endless Battle+65 Physical Attack, +25 Magic Power, +250 HP, +300 Mana, +5% Movement Speed, +15% LifestealDivine Justice: After using this ability, the next basic attack will have an additional 70% physical damage as true damage. This effect has a 2s cooldown. Chase Fate: When Divine Justice's effect is triggered, it will incresae the hero's movement speed 15%2470Attack
Windtalker+25% Attack Speed, +20% Movement Speed, +20% Critical Strike ChanceTyphoon: After every 4 basic attacks, the next basic attack must deal 125 magic damage to 3 enemies. Active: Each time after lightning is cast, one's movement speed will be raised 10% for a brief time.2070Attack
Scarlet Phantom+30 Physical Attack,+40% Attack Speed, +10% Critical Strike ChanceFrenzy: Crit Strikes will increase the hero's attack speedo 35% and crit strike rate 10% lasting 2s2120Attack
Blade of the 7 Seas+65 Physical Attack, +300 HP, +20% Attack SpeedFury: Basic attacks will increase hero's movement speed 10%. Steamroll: Basic attacks will lower target physical armor 7. This effect can stack up to 5 times2320Attack
Blade of Despair+170 Physical Attack, +10% Attack Speed, Despair: Deals an extra 10% damage to an enemy in any abnormal state (stunned,knocked airborne, transformed, diabled)3010Attack
Hunter's Strike+100 Physical Attack, +10% Cooldown ReductionPursue: Increase movement speed 30% after killing a hero. Lasts 2s.2010Attack
Bloodlust Axe+70 Physical ATK
+10% CD Reduction
Bloodthirsty: When skills cause damage, heals 15% of damage as HP for the hero.1970Attack
Enchanted Talisman+55 Magic Power, +250 HP, +20% Cooldown ReductionMana Spring: A kill or assist regens 20% of hero's Mana within 5 seconds.1870Magic
Winter Truncheon+60 Magic Power, +50 ArmorFrozen: When own heroes HP drops below 30% pts, being hit by basic attack will lower target's movement speed by 80% and deal 50% of magic power as magic damage to the target. 1910Magic
Feather of Heaven+65 Magic Power, +30% Attack SpeedAfflication: Basic attacks will deal 405 of the hero's AP as additional magic damage
Derive: Increases spell vamp effect by 8%
2230Magic
Disaster Truncheon+60 Magic Power, +50 Magic RESThe Dead: When skills cause damage to target, will reduce 25 points of magic resistance for the target, lasting 5s.2060Magic
Necklace of Durance+65 Magic Power, +300 HP
+5% CD Reduction
Life Drain: Skill dealing damage to target reduces the regen effect by 50% for 3s2060Magic
Devil Tears+65 Magic PowerUnique: +40% PEN
Spellbreaker: When HP is higher than 70% the unique bonus effect is increased by 30%
1970Magic
Holy Crystal+90 Magic PowerUnique: +25% Magic Power
Exterminate: After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s.
2180Magic
Concentrated Energy+70 Magic Power
+700 HP
Unique: +30 Spell Vamp
Recharge: Regen 10% of one's HP after killing a hero
2020Magic
Ice Queen Wand+75 Magic Power, +15 Mana Regen. +7% Movement SPDIce Bound: Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times.1940Magic
Glowing Wand+75 Magic Power
+5% Movement SPD
+15 Magical PEN
Scorch: Scorch Burns the target for 3s when the skills hit, dealing 2%/2.5%/3% of the target's current HP as magic damage, at least 10 pts.2120Magic
Calamity Reaper+70 Magic Power
+400 Mana
+10% CD Reduction
Calamity: After using an ability, the next basic attack will carry an extra magic damage. This effect has a cooldown time.1950Magic
Clock of Destiny+60 Magic Power
+615 HP
+600 Mana
Time: Adds 30 HP and 5 magic attack every 30s. Up to 10 times1950Magic
Blood Wings+150 Magic Power
+150 HP
Nirvana: Adds 2 HP for every 1 pt of magic power added2850Magic
Fleeting Time+70 Magic Power
+15 Mana Regen
+10% CD Reduction
Timestream: After killing an enemy hero, immediately reduces 20% of current reuse time for all abilities2050Magic
Lightning Truncheon+90 Magic Power
+30 Mana Regen
Resonate: Every 6 seconds, your next damaging magical ability will proc, maximum of 3 enemies will be hurt by 150% magic power damage 2050Magic
Courage Bulwark+770 HP
+45 HP Regen
Bravery: Raise attack and defense of surrounding allies 10%
Heavy Armor: Nearby soldiers can take more defense turret damage
1970Defense
Blade Armor+90 ArmorCounterstrike: Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.1660Defense
Wings of the Apocalypse Queen+15 Physical Attack, +770 HPDemonize: Increases attack 40 when HP drops below 40%2020Defense
Cursed Helmet920 HP, +50 Magic ResistanceBurning Soul: Deals 1.5% of one's max HP as magic damage per second to nearby enemies, and deals extra 50% of damage to minions.1860Defense
Bloodthirsty King+1550 HPBloodlust: A kill or assist regends 20% of hero's HP within 5s2380Defense
Demon's Advent920 HP, +54 Armor, +30 HP RegenDeter: When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.2170Defense
Oracle+850 HP, +36 Magic Resistance, +35 HP Regen, +10% Cooldown ReductionScream: Within 4s after being attack, the hero will regen 4% HP. This effect has an 8s cooldown time.2110Defense
Athena's Shield+900 HP, +56 Magic Resistance, +20 HP RegenRefuge: Every 30s get one shield that can absorb 45-1150 damage. (Shield effect increases as the battle goes on)2050Defense
Dominance Ice+500 Mana, +70 Armor, +5% Crit Strike Rate Reduction,+20% Cooldown ReductionUnique: +15% CD Reduction
Arctic Cold: Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes
2130Defense
Immortality+ 800 HP, +40 Magic ResistanceImmortal: Resurrect 2s after dying and get 15% HP and a shield that can absorb damage equal to 40% max HP. Shield lasts for 3s. Cooldown for this effect is 180s.2120Defense
Brute Force Breastplate+770 HP, +40 ArmorBrute Force: Attacking an enemy will increase on'es capabilities, increasing movement speed 2% and phyiscal attack 3%. This effect lasts 4s and canstack up to 4 times.2120Defense
Heart of Steel+880 HP, +30 Armor, +35 HP Regen, +20% Crit strike rate reductionUnqiue: +20% Crit Chance Reduction2260Defense
Thunder Belt+25 Magic Power
+800 HP
+400 Mana
+40 Armor
+15 HP Regen
Thunderbolt: After you use the skill, next basic attack will carry an extra 40% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. 2290Defense
Warrior Boots+22 Armor, +40 Movement SpeedValor: Physical defense will go up 3 with each basic attack recived, for an increase of up to 15 points, lasting 3s690Movement
Tough Boots+22 Magic Resistance, +40 Movement SpeedFortitude: Increases resilience 25%890Movement
Magic Shoes+10% Cooldown Reduction, +40 Movement SpeedN/A710Movement
Arcane Boots+25 Magic Damage Reduction, +40 Movement SpeedN/A790Movement
Swift Boots+15% Attack Speed, +40 Movement SpeedN/A710Movement
Rapid Boots+50 Movement SpeedN/A630Movement
Wizard Boots+300 HP, +40 Movement SPDPlunder: 50 Gold will be awarded for assists700Movement
Boots of Tranquility+20 HP Regen
+20 Mana Regen
+40 Movement SPD
Bless: HP Regen effect increased by 10%720Movement
Star Shield+20 Magic Power, +400 Mana, +10% Cooldown Reduction, +30% Damage to monstersAvarice: Get an extra 30% Exp when jungling. Warding Wind: Slaying jungle monsters increses one's movement speed 5%. Lasts 30s1875Jungle
Beast Killer+20 Armor, +20 Magic Resistance, +30% Damage to MonstersAvarice: Get an extra 30% Exp when jungling. Gorge: Slaying jungle monsters increases one's physical and magic defense 2. Stacks up to 10 times1825Jungle
Raptor Machete+35 Physical Attack, +12% Attack Speed, +30% Damage to MonstersAvarice: Get an extra 30% Exp when jungling. Gorge: Slaying jungle monsters increases one's physical and magic defense 2. Stacks up to 10 times1700Jungle

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