Sara Review [Final Fantasy Brave Exvius]

Max Rarity Skills Future Proof Stats Equipment Trust Master Overall
5 A B A B B+ A
Rarity Job Origin Gender Family
3 – 5 Princess FFIII Female Human

Trust Master Rewards – Sara’s Robe: Armor (Robe) – DEF+15, MAG+20, SPR+55/Resistance Wind (+30%)

GuideUnitsTier ListTrust Master
Town of MitraRoyal Capital GrandsheltPort City LodinOrdol Port
Port City LydiraVillage of KolGrandportVillage of Marlo
Ghost Port KolobosFelicitas TownIndustrial City DilmagiaVillage of Ambel
Town of KoltsAquapolis OlderionTown of AmoreRaven's Hideaway
Earth Shrine ExpLatius Woods ExpDalnakya Cavern ExpGrandshelt Catacombs Exp
Fulan Pass ExpPhantom Forest ExpZadehl Westersand ExpLanzelt Highlands Exp
Wolfsfang Peak ExpLanzelt Mountains ExpKolobos Marsh ExpGolzas Canyon Exp
Kolobos Reef ExpShrine of Decay ExpMaranda Coast ExpDwarves' Forge Exp
Windy Heights West ExpMobreeze Airship Factory ExpJunkyard ExpWind Shrine Exp
Mystic WoodsAquatic CoverLake DorrGhost Ship Exp
Water Shrine ExpAbandoned Orphanage ExpTimber Tracks Exp
WeaponsArmorAccessoriesCrafting
MagicSpecial AbilitiesEspersColosseum
ItemsSirenIfritGolem
ShivaRamuhDiabolosCarbuncle
White DragonDemon ChimeraThe IntangirSurging Menace
Antenolla
FestivalJoin FacebookBlog
3★ 4★ 5★

General Thoughts

Sara is a 5-star unit that plays the Support and Healing role. Her stats and abilities are set up nicely for the dual role and she’s easy to place in any party.

I’ll start by saying that Sara isn’t a bad character by any means but she is 100% the stereo typical white magic character. Mostly meaning that with out some strong characters to play defense for her she’s going to be easy to take down.

All of her abilities are support and healing moves focusing either on healing, boosting stats, or negating damage. Her magic is set up with 2 healing spells, 2 wind resistance spells, and 3 Aero spells for damage purposes.

In all actuality the only purposes Sara will have in a party is to use her healing spells and the few support abilities she has. Her MAG stat isn’t horrible but she isn’t gonna be doing much damage with those Aero spells.

Verdict: Strictly a Healer or Support unit. Needs protection from other units to stay viable.

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
3★ 1373 67 50 48 58 66 2 3 4
4★ 1785 88 65 63 76 87 2 4 4
5★ 2321 115 85 82 100 114 2 5 4

Maximum Stats Increase

Rarity HP MP ATK DEF MAG SPR
3★ 180 30 12 12 12 12
4★ 240 40 16 16 16 16
5★ 300 50 20 20 20 20

Resistance

Sara is neutral to all elements and status ailments.

Learned Abilities

Min rarity Level Icon Name Effect Hits MP
3★ 1 Pray 50% chance to heal (100 HP, 1x) to all allies 5
4★ 60 Princess’s Healing Cure all status ailments to all allies 12
5★ 72 Cheer Increase ATK/DEF (40%) for 3 turns to all allies 48
5★ 80 Retreat Command Chance to negate 1 physical damage taken for 2 turns to all allies 30
Trait
Min rarity Level Icon Name Effect
3★ 40 Whirlwind Guard Increase wind resistance (30%)
4★ 50 Auto-Shell Auto-buffs SPR (20%)
5★ 8 MP +20% Increase MP (20%)
5★ 55 MAG +20% Increase MAG (20%)

Magic

Min rarity Level Icon Name Effect Hits MP
3★ 5 Cure Heal (150 HP, 3x) to one ally 3
3★ 5 Aero Wind magic damage (1.2x) to one enemy 1 3
3★ 30 Baraero Baraero Increase wind resistance (30%) for 3 turns to one ally 6
4★ 12 Cura Heal (400 HP, 3x) to all allies 7
4★ 12 Aerora Wind magic damage (1.4x) to all enemies 1 9
4★ 37 Baraerora Increase wind resistance (50%) for 3 turns to all allies 12
5★ 21 Aeroga Wind magic damage (1.8x) to all enemies 1 20

Limit Burst

Rarity Name Effect Hits Cost
3★ Sasune’s Protection Base Increase MAG (30%) for 3 turns to all allies
Increase wind resistance (60%) for 5 turns to all allies
12
Max Increase MAG (39%) for 3 turns to all allies
Increase wind resistance (69%) for 5 turns to all allies
4★ Sasune’s Protection Base Increase MAG (40%) for 3 turns to all allies
Increase wind resistance (65%) for 5 turns to all allies
14
Max Increase MAG (54%) for 3 turns to all allies
Increase wind resistance (79%) for 5 turns to all allies
5★ Sasune’s Protection Base Increase MAG (50%) for 3 turns to all allies
Increase wind resistance (70%) for 5 turns to all allies
16
Max Increase MAG (69%) for 3 turns to all allies
Increase wind resistance (89%) for 5 turns to all allies

Equipment

Sara can equip 4 weapons and 4 armor

Weapons Armors
 HatClothes 
Rarity Ability Slots Affinity
3★ 2 White Magic, Lvl 3, Black Magic Lvl 4, Green Magic Lvl 3
4★ 3 White Magic, Lvl 4, Black Magic Lvl 5, Green Magic Lvl 4
5★ 4 White Magic, Lvl 5, Black Magic Lvl 6, Green Magic Lvl 5

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
4★ Allure Powder (25) Esper Cryst (15) Rainbow Needle (10) Deepsea Bloom (5) Sacred Crystal (5)
5★ Rainbow Needle (20) Deepsea Bloom (10) Sacred Crystal (10) Spiritsand (5) Holy Crystal (5)

Lore

A young lady hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Sara is the Princess of Sasune and holds deep feelings for one of the Warriors of Light, Ingus. She is last seen when her father’s castle and the people within are cursed by the Djinn, many believing her to have been kidnapped. However, she had actually left the castle of her own volition in order to seal the Djinn with the Mythril Ring and save her people. Sara meant to face this terrible monster by herself.

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