Seven Knights Hero Skill List [6 Stars]

Rudy

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Below are all the skills of your favorite hero in Seven Knights. Some of them are super useful and use this to determine who your 6 star hero selectors will be.

I will be adding more as I am able to get more data. Keep in mind that this is taken from the Korean version, so some may differ slightly.

NameTypePassiveSkill 1CD(s)Skill 2CD(s)
RudyDefensive1. Increase allies total defense by 60%.
2. 100% block chance to himself.
Target 1 enemy with triple 90% physical damage, additionally stun target for 2 turns & reduces buff timer by 6 turns. (Accumulated damage inflicted equals to 270% physical damage)64Reduce incoming damage by 80% to himself for 2 turns, additionally reflect status ailment inflicted to him for 3 times.74
SpikeUniversal1. All allies immune to debuffs for 3 turns.
2. Increase his physical attack & critical chance by 80%.
3. Survives with 1 HP when attacked over its own HP.
Target 1 enemy with triple 140% physical damage, additionally applies freeze for 2 turns. (Deal extra 200% physical damage after freeze ends & accumulated damage inflicted equals to 420% physical damage)64Target all enemies with double 70% physical damage, additionally chance to freeze 2 turns. (Deal extra 140% physical damage after freeze ends & accumulated damage inflicted equals to 140% physical damage)76
EileenUniversal1. Increase allies physical attack by 60%.
2. Revive once with 100% HP.
Target 1 enemy with triple 140% physical damage, additionally penetrate through damage immunity, defense buff & applies shock for 2 turns. (Accumulated damage inflicted equals to 420% physical damage)80Target all enemies with double 70% physical damage, additionally high chance to shock for 2 turns. (Accumulated damage inflicted equals to 140% physical damage)80
KrisUniversal1. Recover allies HP by 30% when an enemy dies.
2. Revive once with undead effect for 3 turns.
3. Chance to applies death debuff for 2 turns on Swift/Counter attack.
4. Apply speed attack on his every move while on undead effect.
Target 1 enemy with 300% physical damage & applies instant death debuff for 2 turns, additionally chance to inflict another death debuff. Death debuff on turn 1 will decrease target HP by 50% and turn 2 will decrease target HP by 100% (If targeted enemy is immune to debuffs, targeted enemy will receive extra 100% physical damage)64Target all enemies with 160% physical damage, additionally chance to apply instant death debuff for 2 turns. Death debuff on turn 1 will decrease target HP by 50% and turn 2 will decrease target HP by 100% (If enemies is immune to debuffs, enemy will receive extra 100% physical damage)76
RachelUniversal1. Increase allies counterattack chance by 50%.
2. Revive once with 100% HP & her skills are enhanced for 3 turns.
3. Self immune to debuffs for 3 turns while on revive state.
Target 1 enemy with 400% physical damage, additionally inflict burn with 300% physical damage for 2 turns. (Deal 500% physical damage on revived state & inflict burn with 400% physical damage for 2 turns)80Target 3 enemies with 160% physical damage, additionally reduces targets total damage and defense by 80% for 2 turns. (Deal 320% physical damage to all enemies on revived state & debuff stays for 3 turns)70
JeivUniversal1. Reduces his damage taken by 50% and reflects the reduced damage into the attacker.
2. Self immune to debuffs for 3 turns
Target all enemies with triple 50% physical damage. (Accumulated damage inflicted equals to 150% physical damage)70Target all enemies with 100% physical damage, additionally penetrates through damage immunity & ignore defense70
DelonseOffensive1. Increase allies total damage by 50%.
2. Immune to all kind of damage for 4 hits.
(Ignore penetration skill)
3. Reduce his skill cooldown by 10 seconds on speed/counter attack.
Target 1 enemy with triple 200% physical damage, additionally penetrates through damage immunity, defense buff & always critical. (Accumulated damage inflicted equals to 600% physical damage)80Target 4 enemies with double 80% physical damage, additionally high chance to silence for 2 turns. (Accumulated damage inflicted equals to 160% physical damage)74
AceUniversal1. Reduce all enemies defense by 50%.
2. Increase enemies damage taken by 50%..
3. Survives with 1 HP when attacked over its own HP.
Target 1 enemy with quadruple 100% physical damage, additionally penetrates & increase damage taken by 80% for 2 turns. (Accumulated damage inflicted equals to 400% physical damage)80Target all enemies with 140% damage, additionally reduce enemies heal recovery by 80% for 2 turns & reduce buff duration by 2 turns.120
YeopoUniversal 1.Void Shield from any kind of damage for 6 hits.
2. Increase his physical damage by 50%
3. Increase his weakness attack by 50%
Target 4 enemies with 180% physical damage, additionally penetrates through damage immunity & defense buff.95Target 4 enemies with 110% physical damage, additionally reduces buff timer by 3 turns & ignore defense.115
WukongUniversal1. Increase his magical attack by 50%.
2. Self Immunity from damage reflections.
3. Revive once with 100% HP along with dead allies as a clones. (Summon up to 4 clones & last for 3 turns with 90% power)
Target 2 enemies with double 150% magical damage, additionally penetrates through damage immunity & defense buff. (Accumulated damage inflicted equals to 300% magical damage)80Target 3 enemies with double 100% magical damage, additionally ignore defense. (Accumulated damage inflicted equals to 200% magical damage) 80
LinMagic1. Immune to all kind of damage for 12 hits (Her hits immunity will be deducted by the number of strikes that she received).
2. High chance to apply blindness for 2 turns on speed/counter attack.
3. Grant magical attack by 50% in a row.
Target 3 enemies with triple 50% magical damage, additionally always critical. (Accumulated damage inflicted equals to 150% magical damage)80Target all enemies with 80% magical damage, additionally penetrates & randomly shuffle enemies formation. (If less number of enemies to attack critical & total damage will increase by 30%)85
TeoOffensive1. Self immunity from damage for 3 turns.
2. Grant immunity from damage reflection in a row.
3. Revive with undead effect for 3 turns, additionally immune to debuffs for 3 turns.
4. His swift/counter attack will always critical & ignore defenses while on undead effect.
Target all enemies with 100% physical damage, additionally penetrates through damage immunity & always critical70Target all enemies with 140% physical damage, additionally reduces buff timer by 2 turns. (If less number of enemies to attack critical & total damage will increase by 30%)110
KarmaUniversal1. Void Shield from any kind of damage for 4 hits.
(His Void Shield will be deducted by the number of strikes that he received).
2. 100% block chance to himself.
3. Increase allies total damage & magical attack by 50%.
Target all enemies with double 80% magical damage, additionally penetrates through damage immunity & defense buff (Accumulated damage inflicted equals to 160% magical damage).95Target 4 enemies with double 70% magical damage, additionally reduces buff timer by 3 turns. (Accumulated damage inflicted equals to 140% magical damage).115
KyleOffensive1. Immune to all kind of damage for 12 hits (His hits immunity will be deducted by the number of strikes that he received).
2. Every 3 attack deals 150% physical damage additionally remove active buffs to all enemies.
Target 4 enemies with triple 50% physical damage, additionally ignore defense. (Accumulated damage inflicted equals to 150% physical damage)85Target 4 enemies with triple 50% physical damage, additionally penetrates through damage immunity & defense buff. (Accumulated damage inflicted equals to 150% physical damage)85
YeonheeMagic1. Void Shield from any kind of damage for 7 hits & Amplify her magical damage by 50% if team have atleast 3 Magic Hero Type.
2. Her normal attack (speed/counter) targets 2 enemies.
3. High chance to apply sleep for 2 turns on speed/counter attack.
Target 3 enemies with triple 70% magical damage, additionally penetrates & deal extra 30% magical damage of targets max HP. (Accumulated damage inflicted equals to 210% magical damage + 30% magical damage of targets max HP.)70Target 4 enemies with double 100% magical damage, additionally high chance to sleep for 2 turns. (Accumulated damage inflicted equals to 200% magical damage)95
AliciaUniversal 1. Allies normal (Speed & Counter) attacks ignore defense.
2. Self immunity from damage for 3 turns.
Target all enemies with double 50% physical damage, additonally reduces buff timer by 2 turns. (Accumulated damage inflicted equals to 100% physical damage)105Target 4 enemies with 60% physical damage, additionally deals extra 2500 fixed damage.90
KirielMagic1. Void Shield from any kind of damage for 4 hits.
2. Reduce enemies block chance by 40%.
Target 4 enemies with 100% magical damage, additonally high chances to stun for 2 turns.80Target all enemies with 100% magical damage, additionally reduce buff duration by 2 turns & penetrates.120
RyanOffensive1. Self immunity from damage for 2 turns.
2. Chance to dodge incoming attacks.
3. Grant weakness & critical chance of allies by 30% on the back row of a formation.
Targets 1 enemy (highest attack) with quadruple 120% physical damage, additionally penetrates, always critical. (Accumulated damage inflicted equals to 480% physical damage)110Targets all enemies with double 40% physical damage, additionally penetrates & deal extra 30% physical damage of targets max HP. (Accumulated damage inflicted equals to 80% physical damage + 30% physical damage of targets max HP.)90
EvanDefensiveIncrease allies total defense by 50%.Target 1 enemy with 180% physical damage, additionally stun for 2 turns & steal HP by 50% of skill damage.64Reduces damage taken by 50% for 3 turns, additionally block rate increase greatly.90
KarinSupport1. All allies immune to death debuff for 5 turns.
2. Revive once with 100% HP.
Heal 1 ally with 220% magical attack, additionally removes debuff. (Removing death debuff detract 25% HP)50Revive 1 ally with 80% HP, additonally immune to all kind of damage for 1 hit. (Ignore penetration skill)140
YuriMagic1. Reduce all enemies defense by 40%.
2. Revive once with 100% HP.
Target 1 enemy with 180% magical damage, additionally removes active buff.70Target all enemies with 80% magical damage, additionally chance to silence for 2 turns.70
LeeUniversalIncrease allies counterattack chance by 50%.Target 1 enemy with 180% physical damage, additionally apply stun for 2 turns.72Immunity against physical damage & debuff for 3 turns.110
YuiSupportAll allies immune to silence & burn for 6 turns.Heal all allies with 80% magical attack.82Revive all dead allies with 30%-60% of their HP. (If less allies to revive, revived allies gain more HP)142
ArielMagicIncreases allies critical chance by 50%Target all enemies with 80% magical damage, additionally chance to apply blindness for 2 turns.80Target all enemies with 80% magical damage, additionally removes active buffs.110
HelleniaDefensive 1. Increase allies block chance by 30%.
2. Reduces damage taken by 40%.
Target all enemies with 80% physical damage, additionally recover her HP by 30% of skill damage.80100% block chance for 2 turns, additionally taunts enemies.85
HevniaOffensive 1. Increase her physical attack by 80%.
2. Self immunity from damage for 2 turns.
Target all enemies with 80% physical damage, additionally high chance to stun for 2 turns.70Target 1 enemy with 180% physical damage, additionally reduce buff timers by 3 turns.80
JupyOffensiveIncreases allies attack weakness chance by 50%.Target 1 enemies with 230% physical damage.74Increase her atk weakness and crit chance, additionally removes debuff to herself
(While her skill buff is active, it will be replaced by single target with 230% physical damage)
50
SniperOffensive1. Immune to physical damage for 3 turns.
2. Increase allies attack weakness chance by 30%.
Target all enemies with 90% physical damage, additonally reduces enemies defense by 50% for 2 turns80Target 2 enemies with 150% physical damage, additonally penetrates.76
KaronSupportAll allies immune to stun for 6 turns.Heal 1 ally with 190% magical attack, additionally heals with the same amount for 2 consecutive turns.75Heal all allies with 80% magical damage, additionally reduce allies skills cooldown by 10 seconds (Does not apply himself)100
VictoriaUniversal1. All allies Immune to shock for 6 turns.
2. High chance to apply stun for 2 turns on speed/counter attacks.
Target 1 enemy with 180% physical damage, additionally deal extra physical damage by 30% of targets max HP. 72Increases allies physical & magical attack by 50% for 3 turns.102
LucySupportIncreases allies block chance by 50%.Heal all allies with 80% magical damage.82Remove allies debuffs. (Removing death debuff detract 25% HP)90
VelikaMagicReduces incoming magical damage by 50% to all allies.Target all enemies with 80% magical damage, additionally chance to burn with 50% magical damage for 2 turns.80Target all enemies with 80% magical damage, additionally ignores defense.80
SylviaMagic1. Increase her magical attack by 50%.
2. Immune from damage for 1 turn to herself when an enemy dies.
Target 1 enemy with 180% magical damage, additionally reduce targets total damage by 80% for 2 turns72Target all enemies with 80% magical damage, additionally reduce defense by 50% for 2 turns.70
JockerMagicIncreases allies critical chance by 50%.Target 1 enemy with 180% magical damage, additionally applies stun for 2 turns.74Target 1 enemy with 180% magical damage, additionally removes active buffs.70
Ming MingMagic1. Increase block chance by 50% to all allies.
2. Self immunity from damage for 2 turns
Hit 4 enemies with 100% damage, high chances to inflict shock for 2 turns.74Hit 4 enemies with 100% +20% (target's max HP) damage74
XiaoOffensive1. Self Immunity from damage for 3 turns.
2. High chance to apply paralyze for 2 turns on Swift/Counter attack.
Single target 200% damage additionally increase enemies skills cooldown by 50s70AOE 85% damage, additionally increase enemies skills cooldown by 30s90
RookDefensiveIncrease allies defense and block chance by 30%.Single target 180% damage, reduces defense by 80% for 2 turns64Reduce his damage taken by 50% for 3 turns80
ChancellorUniversalReduce enemies critical rate and block rate by 50%Single target 180% damage, reduces target's defense by 80%64AOE 80% damage, reduces physical attack power by 40%70
MayOffensiveReduce incoming physical damage to all allies by 50% & increase critical chance by 40% to allies for 6 turnsSingle target 190% damage, ignore defenses70AOE 85% damage, reduces physical atk & damage power by 40% for 2 turns74
AliceSupport1. Increase her HP by 2000 HP.
2. Increase all enemies damage taken by 40%.
Single target revive with undead effect & increase magic or physical damage by 50% for 3 turns150AOE Heal 80% of her magic attack, additionally removes debuff. *Removing death debuff detract 25% HP.120
AragonUniversal1. Increase allies damage by 25%.
2. Reduce enemy damage by 25%.
3. Normal attack will reduce his skills cooldown by 10 seconds ( applies to counter attack and attack chance/speed/haste )
Hit 3 enemies with 180% damage, with penetration effects & additionally reduce buff timer by 2 turns.120-
NohoMagic1. Increase allies magical attack by 60%.
2. Immune to all kind of damage for 4 hits.
(Ignore penetration skill)
Target 2 enemies (Random) & reduce HP to 1 HP.Target 3 enemies with 140% magical damage, additionally penetrates through damage immunity & ignore defense
RuriOffensive1. Immunity to all kind of damage for 3 hits.
2. Increase allies critical chance by 30%
Hit 4 enemies with 100% physical damage, additonally always critical.74Hit 4 enemies with 100% physical damage, additionally ignores defenses.74
EspadaMagic1. 100% block chance to herself
2. Reduces allies magical damage recieved by 50%
Single target 180% damage, chance to apply instant death debuff90Single target with 500% magic damage120
Nia+BoltUniversal1. Self Immunity from damage for 3 turns.
2. Extremly High chance to apply shock for 2 turns on Swift/Counter attack.
AOE 85% magic damage, high chance to shock for 2 turns.85AOE 85% magic damage, additonally reduces buff timer by 2 turns and increase enemies skills cooldown by 20s.110
Sein(Shane)Offensive1. Her strikes will always Critical. (This effect also applies to her "Ghost Slash" *Her skills)
2. Immune to magical attack for 3 turns.
Single target with 250% physical damage, additonally low chance inflicting another 500% physical damage. (750% total physical damage if proc)36-
SiegUniversalAll allies immune to stun for 6 turns, Basic attack will reduce his skill cooldown by 10 seconds (applies to Speed/Counter attack)Single target 200% damage, additionally increases damage taken by 80% for 2 turns80Single target with 600% physical damage, additionally always critical
150
JaneOffensive1. Can't be targeted/countered for 3 turns (Immune to debuffs for 3 turns).
2. Reduces AOE-Dmg by 50% while hiding.
Single target 180% damage, low chance inflicting additional 1000% damage.65Single target 190% damage, ignore defense72
Black RoseOffensive1. Can't be targeted/countered for 3 turns.
2. Reduces AOE-Dmg by 50% while hiding
3. Immune to all kind of damage for 2 hits.
Target 3 enemies with 130% physical damage, additionally penetrates & always critical.80Hits 3 enemies with 140% physical damage, additionally reduces buff timer by 2 turns110
SeraMagic1. Allies immune to shock for 3 turns.
2. Void Shield from any kind of damage for 4 hits.
Target all enemies with double 60% magical damage, additionally penetrates through damage immunity & defense buff. (Accumulated damage inflicted equals to 120% magical damage)90Target all enemies with 60% magical damage, additionally deal extra 2000 magical damage.90
BallistaOffensive1. Void Shield from any kind of damage for 3 hits.
2. Every 4 attack deals 1500 physical damage with penetration to all enemies.
Target 3 enemies with 140% physical damage, chance to use her skill (Target 3 enemies with 140% physical damage) again.50-
LeoUniversal1. Allies immune to instant death debuff for 5 turns.
2. Revive once with 100% HP
Single target 180% damage, reduces target's defense by 80% for 2 turns64AOE 80% damage, reduces target's damage by 40% for 2 turns70
BaneUniversalRevive with undead effect for 3 turns (undead effect).Single target 180% damage, applies silence64AOE 80% damage, chance to silence74
CleoUniversalHigh chance to paralyze for 2 turns on basic attack, Allies immune to paralyze for 6 turns.AOE 80% damage, chance to petrify for 2 turns, +50% dmg after stone ends90AOE 80% damage, chance to poison for 50% dmg for 2 turns76
RaniaUniversalAll allies immune to Freeze for 6 turns, High chance to freeze for 2 turns on basic attack.Single target 180% damage, applies freeze. +100% damage after freeze ends74AOE 80% damage, chance to freeze. +50% damage after freeze ends90
KnoxUniversalReduce his damage recieved by 50%, chance to apply instant death buffSingle target 180% damage, chance to apply instant death90Immune to magic damage and immune to CC for 3 turns110
SaraSupportReduce her damage recieved by 50%AOE, reduces enemies damage and defense by 50% for 2 turns80Removes allies debuffs90
JinDefensive1. His attack power increases by 40% of his defense.
2. Allies physical dmg taken reduced by 40%
AOE 80% damage, chance to stun for 2 turns80Single target 500% damage120
LinaSupportReduce enemies physical attack and Defense by 25%AOE heal 60% of her magic attack & heals same amount for 2 consecutive turns100Increases total damage by 50% for 2 turns102
DaisyMagicReduce damage taken from AOE attacks by 50%Single target 180% damage, reduces damage by 80% for 2 turns72AOE 80% damage, reduces critical chance by 50%82
RayOffensive1. Can't be targeted/countered for 3 turns (Immune to CC).
2. Reduces AOE damage by 50% while hiding
AOE 80% damage, ignores buffs90AOE 80% damage, applies 50% bleeding dmg for 2 turns85
SoiOffensiveAll allies immune to AOE damage for 3 turnsSingle target 180% +20% (targets max HP) damage,
triggers attack weakness
70Hits 3 enemies with 150% damage70
PungyeonMagicSelf Immunity from damage for 3 turns.Single target 600% damage.150AOE 85% damage,
reduces total damage by 40%
72
QingtaoUniversalIncrease his critical and counterattack rate by 50%AOE 85% damage,
chance to stun + burn(50% dmg) for 2 turns
84Immunity against physical damage for 3 turns, immune to CC110
RingRingMagicWhenever an enemy dies, grants status immunity for 2 turns to all alliesSingle target 500% damage.120Hits 3 enemies with 140% damage,
reduces atk/magic power by 40%
76
MusongOffensiveReduce his damage recieved by 50%Single target 200% damage,
always critical
70AOE 140% damage,
high chance to stun
120
BaeglyongOffensive1. Revive with undead effect for 3 turns.
2. Increase his Critical chance & Counterattack Rate while on undead effect.
Single target 500% damage120AOE 140% damage,
additonally removes active buffs
125
YeejungDefensiveReduce enemies total damage by 40%, Additionally "His" basic attack will reduce "Allies" skills cooldown by 10 seconds (applies to Speed/Counter attack)Single target 200% damage. Additionally applies stun & reduces buff timer for 2 turns80-
SogyoMagic1. All allies immune to AOE damage for 2 turns.
2. Immune to all kind of damage for 3 hits.
Hits 3 enemies with 140% damage, with penetration effects (ignore damage reduction, immunity).86AOE remove enemies active buffs85
YushinMagic1. Increase allies magical attack by 60%.
2. Self Immunity from damage for 2 turns.
Hits 3 enemies with 160% damage.76Hits 3 enemies with 140% damage, additionally increase enemies skills cooldown by 25 seconds74
GwunhoMagic1. Revive once with 50% HP
2. Reduce enemies block and critical rate by 40%.
Single target 500% magic damage, with penetration effects140AOE 85% magic damage, additionally reduce buff timer by 2 turns.100
BaekgakUniversalIncreases allies weakness attack by 40% and allies immune to poisoning debuff for 6 turnsSingle Target 200% magical damage to 1 enemy, chance to give 200% damage for 2 turns by poisoning
74Increase allies physical & Magical attack by 60% for 3 turns102
BidamOffensive1. Immunity to all kind of damage for 3 hits.
2. Add +5 Speed.
Hit 3 enemies with 140% physical damage, additionally always critical.70Hit 4 enemies with 100% damage, Ignore Defenses74
NataUniversal1. Reduces damage taken by 40% and reflects the reduced damage.
2. Survives with 1 HP when attacked over its own HP.
Hit 2 enemies with 250% magic damage, always Critical100AOE 85% Magical damage, Additionally penetrate and randomly shuffle enemies position.110
ChounOffensive1. Increase his critical chance.
2. Immune to physical damage for 3 turns
3. Basic attack will reduce his skill cooldown by 10 seconds (applies to Speed/Counter attack)
Single target 220% damage.74Hits 3 enemies with 150% damage.70
ChoseonSupport1. Increased allies magic & Physical attack by 40%.
AOE heal 60% of her magic atk & heals same amount for 2 consecutive turns100Immunity from all kind of damage to all allies for 1 hit. (Ignore penetration skills)80
GongmyeongMagicReduce incoming physical damage to all allies by 40% & Immune to reduction debuff for 6 turnsHit 3 enemies with 140% damage, reduce physical & magic attack by 40% for 2 turns76Hit 3 enemies with 140% damage, reduce block and counterattack rate by 40% for 2 turns76
GwanuDefensiveReduce enemies Physical and Magic damage by 40%Single target 500% damage, Always critical140Immunity from all kind of damage to all allies for 1 hit. (Ignore penetration skills)80
JakeDefensive1. All allies total defense increase by 50%.
2. All allies Immune to petrification for 6 turns.
Single target 200% damage, additionally reduce targets magic attack by 80% for 2 turns80Increases allies Physical & Magic attack by 50% for 3 turns, additonally Reduce allies skills cooldown by 10 seconds (also apply on his 1st Skill)102
AsuraUniversal1. All allies Immune to paralyze for 6 turns.
2. Immunity to all kind of damage for 2 hits.
Single target 200% magic damage additionally put taunt on targeted enemy for two turns72AOE heal 70% of her magic attack & heals same amount for 2 consecutive turns100
GiparangUniversal1. Revive once with 100% HP
2. Reduce enemies block and critical rate by 50% for 2 turns
AOE 80% physical damage. If less number of enemies to attack Skill will increase by 30% additionally always Critical.70AOE double 50% physical damage, additionally chance to faint enemies for 2 turns74
PascalMagic1. Immune to all kind of damage for 2 hits.
2. Increase his Magical Attack, Critical Chance & Weakness Attack by 80%.
Single target 500% damage. Additionally ignore defense150Reset his 1st skill, Additionally immune from all kind of damage to himself for 2 hit. (Ignore penetration skills)50
KwonhoOffensive1. Becomes Immune to Physical Damage for 2 turns and increases the Critical Rate of all allies by 30%. If the damage recieived is higher than the current HP, survives with 1 HPInflicts 150% Physical Damage on 1 enemy twice. Piercing Guaranteed.85Inflicts 90% damage on all enemies. Additionally, decreases the target's Physical Attack by 40% for 2 turns.80
NezhaUniversal1. Reduces all received damage by 40% and reflects the reduced damage back onto the attacker. Also, when the damage received is higher than the current HP, survives with 1 HP.Inflicts 190% Magical Damage on 3 enemies. Stun the target at a certain rate for 2 turns.100Inflicts 45% Magical Damage on all enemies twice. Additionally, piercing will take effect and the formation of the enemies will switch.110
TeoOffensive1. Becomes immune to all damage 3 times. Additionally, revives once for 3 turns.
2. Applies Critical Hit and ignores the enemy's Defense for Normal attacks. (This applies to Counterattack and Speed Attack.)
Inflicts 100% Physical Damage on all enemies. Additionally, piercing will take effect.70Inflicts 70% Physical Damage on all enemies 2 times. Additionally, reduces the enemy's buff duration by 2 turns.90
Bai JiaoUniversal1. Increases Lethal Attack of all allies by 40%. Protects all allies from poison for 6 turns.Inflicts 200% M. Damage on 1 enemy. Poisons enemy for 200% M. Attack for 2 turns at a certain rate.74Increases allies Physical and Magic Attack by for 3 turns.102

Seven Knights

Rudy (Universal)

Rudy

Skill 1: Target 1 enemy with triple 90% physical damage, additionally stun target for 2 turns & reduces buff timer by 6 turns. (Accumulated damage inflicted equals to 270% physical damage) [CD: 64 secs]

Skill 2: Reduce incoming damage by 80% to himself for 2 turns, additionally reflect status ailment inflicted to him for 3 times. [CD: 74 secs]

Passive

1. Increase allies total defense by 60%.
2. 100% block chance to himself.

Spike (Universal)

Spike

Skill 1: Target 1 enemy with triple 140% physical damage, additionally applies freeze for 2 turns. (Deal extra 200% physical damage after freeze ends & accumulated damage inflicted equals to 420% physical damage) [CD: 64 secs]

Skill 2: Target all enemies with double 70% physical damage, additionally chance to freeze 2 turns. (Deal extra 140% physical damage after freeze ends & accumulated damage inflicted equals to 140% physical damage) [CD: 76 secs]

Passive

1. All allies immune to debuffs for 3 turns.
2. Increase his physical attack & critical chance by 80%.
3. Survives with 1 HP when attacked over its own HP.

Eileen (Universal)

Eileen

Skill 1: Target 1 enemy with triple 140% physical damage, additionally penetrate through damage immunity, defense buff & applies shock for 2 turns. (Accumulated damage inflicted equals to 420% physical damage) [CD: 80 secs]

Skill 2: Target all enemies with double 70% physical damage, additionally high chance to shock for 2 turns. (Accumulated damage inflicted equals to 140% physical damage) [CD: 80 secs]

Passive

1. Increase allies physical attack by 60%.
2. Revive once with 100% HP.

Kris (Universal)

Kris

Skill 1: Target 1 enemy with 300% physical damage & applies instant death debuff for 2 turns, additionally chance to inflict another death debuff. Death debuff on turn 1 will decrease target HP by 50% and turn 2 will decrease target HP by 100% (If targeted enemy is immune to debuffs, targeted enemy will receive extra 100% physical damage) [CD: 64 secs]

Skill 2: Target all enemies with 160% physical damage, additionally chance to apply instant death debuff for 2 turns. Death debuff on turn 1 will decrease target HP by 50% and turn 2 will decrease target HP by 100% (If enemies is immune to debuffs, enemy will receive extra 100% physical damage) [CD: 76 secs]

Passive

1. Recover allies HP by 30% when an enemy dies.
2. Revive once with undead effect for 3 turns.
3. Chance to applies death debuff for 2 turns on Swift/Counter attack.
4. Apply speed attack on his every move while on undead effect.

Rachel (Universal)

Rachel

Skill 1: Target 1 enemy with 400% physical damage, additionally inflict burn with 300% physical damage for 2 turns. (Deal 500% physical damage on revived state & inflict burn with 400% physical damage for 2 turns) [CD: 80 secs]

Skill 2: Target 3 enemies with 160% physical damage, additionally reduces targets total damage and defense by 80% for 2 turns. (Deal 320% physical damage to all enemies on revived state & debuff stays for 3 turns) [CD: 70 secs]

Passive

1. Increase allies counterattack chance by 50%.
2. Revive once with 100% HP & her skills are enhanced for 3 turns.
3. Self immune to debuffs for 3 turns while on revive state.

Jeiv (Universal)

Jeiv

Skill 1: Target all enemies with triple 50% physical damage. (Accumulated damage inflicted equals to 150% physical damage) [CD: 70 secs]

Skill 2: Target all enemies with 100% physical damage, additionally penetrates through damage immunity & ignore defense. [CD: 70 secs]

Passive

1. Reduces his damage taken by 50% and reflects the reduced damage into the attacker.
2. Self immune to debuffs for 3 turns.

Delonse (Offensive)

Delonse

Skill 1: Target 1 enemy with triple 200% physical damage, additionally penetrates through damage immunity, defense buff & always critical. (Accumulated damage inflicted equals to 600% physical damage) [CD: 80 secs]

Skill 2Target 4 enemies with double 80% physical damage, additionally high chance to silence for 2 turns. (Accumulated damage inflicted equals to 160% physical damage) [CD: 74 secs]

Passive

1. Increase allies total damage by 50%.
2. Immune to all kind of damage for 4 hits.(Ignore penetration skill)
3. Reduce his skill cooldown by 10 seconds on speed/counter attack.

Emperors

Ace (Universal)

Ace

Skill 1: Target 1 enemy with quadruple 100% physical damage, additionally penetrates & increase damage taken by 80% for 2 turns. (Accumulated damage inflicted equals to 400% physical damage) [CD: 80 secs]

Skill 2: Target all enemies with 140% damage, additionally reduce enemies heal recovery by 80% for 2 turns & reduce buff duration by 2 turns. [CD: 120 secs]

Passive

1. Reduce all enemies defense by 50%.
2. Increase enemies damage taken by 50%..
3. Survives with 1 HP when attacked over its own HP.

Yeopo (Universal)

Yeopo

Skill 1: Target 4 enemies with 180% physical damage, additionally penetrates through damage immunity & defense buff. [CD: 95 secs]

Skill 2: Target 4 enemies with 110% physical damage, additionally reduces buff timer by 3 turns & ignore defense. [CD: 115 secs]

Passive

1.Void Shield from any kind of damage for 6 hits.
2. Increase his physical damage by 50%
3. Increase his weakness attack by 50%

Wukong (Universal)

Wukong

Skill 1Target 2 enemies with double 150% magical damage, additionally penetrates through damage immunity & defense buff. (Accumulated damage inflicted equals to 300% magical damage) [CD: 80 secs]

Skill 2: Target 3 enemies with double 100% magical damage, additionally ignore defense. (Accumulated damage inflicted equals to 200% magical damage) [CD: 80 secs]

Passive

1. Increase his magical attack by 50%.
2. Self Immunity from damage reflections.
3. Revive once with 100% HP along with dead allies as a clones. (Summon up to 4 clones & last for 3 turns with 90% power)

Lin (Magic)

Lin

Skill 1Target 3 enemies with triple 50% magical damage, additionally always critical. (Accumulated damage inflicted equals to 150% magical damage) [CD: 80 secs]

Skill 2Target all enemies with 80% magical damage, additionally penetrates & randomly shuffle enemies formation. (If less number of enemies to attack critical & total damage will increase by 30%) [CD: 85 secs]

Passive

1. Immune to all kind of damage for 12 hits (Her hits immunity will be deducted by the number of strikes that she received).
2. High chance to apply blindness for 2 turns on speed/counter attack.
3. Grant magical attack by 50% in a row.

Legendary Emperors

Teo (Offensive)

Teo

Skill 1: Target all enemies with 100% physical damage, additionally penetrates through damage immunity & always critical. [CD: 70 secs]

Skill 2: Target all enemies with 140% physical damage, additionally reduces buff timer by 2 turns. (If less number of enemies to attack critical & total damage will increase by 30%) [CD: 110 secs]

Passive

1. Self immunity from damage for 3 turns.
2. Grant immunity from damage reflection in a row.
3. Revive with undead effect for 3 turns, additionally immune to debuffs for 3 turns.
4. His swift/counter attack will always critical & ignore defenses while on undead effect.

Karma (Universal)

Karma

Skill 1Target all enemies with double 70% magical damage, additionally penetrates through damage immunity & defense buff (Accumulated damage inflicted equals to 140% magical damage). [CD: 84 secs]

Skill 2Target 4 enemies with 140% magical damage, additionally reduces buff timer by 3 turns. [CD: 110 secs]

Passive

1. Void Shield from any kind of damage for 6 hits.
(His Void Shield will be deducted by the number of strikes that he received).
2. 100% block chance to himself.
3. Increase allies total damage by 50%.

Kyle (Offensive)

Kyle

Skill 1: Target 4 enemies with triple 50% physical damage, additionally ignore defense. (Accumulated damage inflicted equals to 150% physical damage) [CD: 85 secs]

Skill 2: Target 4 enemies with triple 50% physical damage, additionally penetrates through damage immunity & defense buff. (Accumulated damage inflicted equals to 150% physical damage) [CD: 85 secs]

Passive

1. Immune to all kind of damage for 12 hits (His hits immunity will be deducted by the number of strikes that he received).
2. Every 3 attack deals 150% physical damage additionally remove active buffs to all enemies.

Yeonhee (Magic)

Yeonhee

Skill 1: Target 3 enemies with triple 70% magical damage, additionally penetrates & deal extra 30% magical damage of targets max HP. (Accumulated damage inflicted equals to 210% magical damage + 30% magical damage of targets max HP.) [CD: 70 secs]

Skill 2: Target 4 enemies with double 100% magical damage, additionally high chance to sleep for 2 turns. (Accumulated damage inflicted equals to 200% magical damage) [CD: 95 secs]

Passive

1. Void Shield from any kind of damage for 7 hits & Amplify her magical damage by 50% if team have atleast 3 Magic Hero Type.
2. Her normal attack (speed/counter) targets 2 enemies.
3. High chance to apply sleep for 2 turns on speed/counter attack.

Luminous Revolution Group

Alicia (Universal)

Alicia

Skill 1: Target all enemies with double 50% physical damage, additonally reduces buff timer by 2 turns. (Accumulated damage inflicted equals to 100% physical damage) [CD: 105 secs]

Skill 2: Target 4 enemies with 60% physical damage, additionally deals extra 2500 fixed damage. [CD: 90 secs]

Passive

1. Allies normal (Speed & Counter) attacks ignore defense.
2. Self immunity from damage for 3 turns.

Kiriel (Magic)

Kiriel

Skill 1: Target 4 enemies with 100% magical damage, additonally high chances to stun for 2 turns. [CD: 80 secs]

Skill 2: Target all enemies with 100% magical damage, additionally reduce buff duration by 2 turns & penetrates. [CD: 120 secs]

Passive

1. Void Shield from any kind of damage for 4 hits.
2. Reduce enemies block chance by 40%.

Ryan (Offensive)

Ryan

Skill 1: Targets 1 enemy (highest attack) with quadruple 120% physical damage, additionally penetrates, always critical. (Accumulated damage inflicted equals to 480% physical damage) [CD: 110 secs]

Skill 2: Targets all enemies with double 40% physical damage, additionally penetrates & deal extra 30% physical damage of targets max HP. (Accumulated damage inflicted equals to 80% physical damage + 30% physical damage of targets max HP.) [CD: 90 secs]

Passive

1. Self immunity from damage for 2 turns.
2. Chance to dodge incoming attacks.
3. Grant weakness & critical chance of allies by 30% on the back row of a formation.

3 Comments

  1. 07062016
    • Kenny L
      • 07062016

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