Seymour Review [Final Fantasy Brave Exvius]

Max Rarity Skills Future Proof Stats Equipment Trust Master Overall
6 S S S B A S
Rarity Job Origin Gender Family
4 – 6 Maester FFX Male Human

Trust Master Rewards – Yevon’s Wisdom: Special Ability (Passive) – Increase HP/MP (15%), Increase EVO MAG (10%)

GuideUnitsTier ListTrust Master
Town of MitraRoyal Capital GrandsheltPort City LodinOrdol Port
Port City LydiraVillage of KolGrandportVillage of Marlo
Ghost Port KolobosFelicitas TownIndustrial City DilmagiaVillage of Ambel
Town of KoltsAquapolis OlderionTown of AmoreRaven's Hideaway
Earth Shrine ExpLatius Woods ExpDalnakya Cavern ExpGrandshelt Catacombs Exp
Fulan Pass ExpPhantom Forest ExpZadehl Westersand ExpLanzelt Highlands Exp
Wolfsfang Peak ExpLanzelt Mountains ExpKolobos Marsh ExpGolzas Canyon Exp
Kolobos Reef ExpShrine of Decay ExpMaranda Coast ExpDwarves' Forge Exp
Windy Heights West ExpMobreeze Airship Factory ExpJunkyard ExpWind Shrine Exp
Mystic WoodsAquatic CoverLake DorrGhost Ship Exp
Water Shrine ExpAbandoned Orphanage ExpTimber Tracks Exp
WeaponsArmorAccessoriesCrafting
MagicSpecial AbilitiesEspersColosseum
ItemsSirenIfritGolem
ShivaRamuhDiabolosCarbuncle
White DragonDemon ChimeraThe IntangirSurging Menace
Antenolla
FestivalJoin FacebookBlog
4★ 5★ 6★

General Thoughts

Seymour is a 6-star unit that plays the Magic Attacker role. His HP is pretty good for a magic unit and his trust master gives nice bonuses that reflect even more so in his Traits.

Seymour’s main function is using his black magic. He has Tier 2 and Tier 3 spells of Fire, Blizzard, Thunder, Water, and Dark.

That gives him pretty good elemental coverage as well as having Dual Black Magic which lets him cast two spells in one turn. That gives him a lot of damage capabilities right out of the gate.

He has a damaging skill called Insane Darkness which deals Dark damage while decreasing Dark resistances on the target. This is a great move to use then follow up with double Darkra on the next turn with Dual Black Magic.

Seymour also has a good amount of stat boosts in his Traits so he’s really covered when it comes to being set up for his role. Even his Limit Burst is good, dealing heavy magic damage and increasing damage to undead masters by 100%.

Really the worst part to Seymour is his equipment but just like with Lulu they aren’t focused on having a lot of equipment. Seymour’s purpose is to deal as much damage with his magic as possible and he can do it.

Verdict: A good magic user just like Lulu. Really either one of these units are good to go with it’s all about preference between them.

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
4★ 2079 107 57 73 85 73 1 8 6
5★ 2702 139 74 94 110 94 1 10 6
6★ 3512 180 95 122 142 122 1 12 6

Maximum Stats Increase

Rarity HP MP ATK DEF MAG SPR
4★ 210 35 14 14 18 14
5★ 240 40 16 16 24 16
6★ 390 65 26 26 34 26

Resistance

Seymour is neutral to all elements and status ailments.

Learned Abilities

Min rarity Level Icon Name Effect Hits MP
4★ 60 Insane Darkness Dark magic damage (2.5x) to one enemy
Decrease dark resistance (50%) for 3 turns to one enemy
1 35
5★ 26 Cross Cleave Magic damage (4x) to one enemy
HP damage (50%) to caster
1 32
5★ 54 Dark Tenacity Increase MAG (100%) for 3 turns to caster
Decrease DEF (50%) for 3 turns to caster
20
6★ 100 Dual Black Magic Use black magic twice in one turn 0
Trait
Min rarity Level Icon Name Effect
6★ 1 MP +10% Increase MP (10%)
6★ 1 HP +10% Increase HP (10%)
6★ 32 MAG +20% Increase MAG (20%)
6★ 32 EVO MAG +20% Increase EVO MAG (20%)
6★ 67 MAG +30% Increase MAG (30%)
6★ 67 EVO MAG +30% Increase EVO MAG (30%)

Magic

Min rarity Level Icon Name Effect Hits MP
4★ 1 Fira Fire magic damage (1.4x) to all enemies 1 9
4★ 1 Blizzara Ice magic damage (1.4x) to all enemies 1 9
4★ 1 Darkra Dark magic damage (1.4x) to all enemies 1 9
4★ 34 Thundara Lightning magic damage (1.4x) to all enemies 1 9
4★ 34 Watera Water magic damage (1.4x) to all enemies 1 9
5★ 26 Firaga Fire magic damage (1.8x) to all enemies 1 20
5★ 26 Blizzaga Ice magic damage (1.8x) to all enemies 1 20
5★ 54 Waterga Water magic damage (1.8x) to all enemies 1 20
5★ 54 Thundaga Lightning magic damage (1.8x) to all enemies 1 20
5★ 80 Darkga Dark magic damage (1.8x) to all enemies 1 20

Limit Burst

Rarity Name Effect Hits Cost
4★ Requiem Base Magic damage (4x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster
1 12
Max Magic damage (5.4x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster
5★ Requiem Base Magic damage (4.5x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster
1 16
Max Magic damage (6.4x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster
6★ Requiem Base Magic damage (5x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster
1 20
Max Magic damage (7.4x) to all enemies
Increase magic damage against undead monsters (100%) for 3 turns to caster

Equipment

Seymour can equip 3 weapons and 5 armor.

Weapons Armors
 
Rarity Ability Slots Affinity
4★ 3 Black Magic Lv6, Green Magic Lv1
5★ 4 Black Magic Lv7, Green Magic Lv2
6★ 4 Black Magic Lv8, Green Magic Lv3

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
5★ Mystic Ore (20) Wicked Drop (13) Sacred Crystal (15) Esper’s Tear (5) Holy Crystal (8)
6★ Calamity Gem (20) Calamity Writ (10) Rainbow Bloom (10) Prismatic Horn (5) Divine Crystal (15)

Lore

A young Guado who sought to rid Spirans from the suffering of existence by destroying the world. Seymour succeeded his father as a Maester of Yevon after the latter’s death. He boasts of incredible summoning powers as proven by his quick elimination of the fiends threatening the port city of Luca, which he disposed of by summoning forth the powerful Aeon known as Anima. Unbeknownst to the people of Luca, however, this had all been a plan devised by Seymour himself to win their trust by saving their lives.

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