Star Wars: Galaxy of Heroes Hoth Rebel Scout Review

SWGOH Hoth Rebel Scout Review S

GeneralCharacter Guide & StatsShard LocationTeam ComboGalactic WarArenaKeycards
Jedi ConsularTaliaPoe DameronLuke SkywalkerBarriss OffeeDarth SidiousMob Enforcer
Mace WinduJawaCount DookuHk-47Old DakaDarth MaulNightsister Acolyte
IG-86IG-88Luminara UnduliAhsoka TanoEwok ElderDarth VaderLobot
Asajj VentressNightsister InitiateFirst Order TIE PilotSavage OpressPoggle the LesserDathchaRoyal Guard
Qui-Gon JinnPrincess LeiaObi-Wan KenobiStorm Trooper HanChewbaccaGeneral VeersLando Calrissian
Aayla SecuraBoba FettCaptain PhasmaCoruscant Underworld PoliceCT-5555 "Fives"Geonosian SoldierKit Fisto
Kylo RenAdmiral AckbarBiggs DarklighterCad BaneClone Sergeant - Phase 1Eeth KothJedi Knight Guardian
Ewok ScoutFinnFirst Order OfficerFirst Order StormtrooperGrand Moff TarkinGreedoJedi Knight Anakin
Hoth Rebel ScoutHoth Rebel SoldierReyIG-100 MagnaGuardIma-Gun DiNute GunrayGrand Master Yoda
General GrievousMagmatrooperResistance PilotPlo Koon

The Hoth Rebel Scout is a fast critical attacker. Let’s take a look at what this guy has to offer to your team.

Type: Rebel, Attacker

Side: Light

Synergy: Turn Meter Gain, Stun, Critical

How to Get[Shards]: Data Cards, Dark Side 6-A, Light Side 8-B, Squad Cantina Shipments

Pros Cons
Can stun an enemy Deals only physical damage
Has a chance to go again on critical hit Unique ability only applies on empire enemies
Gains turn meter when empire enemy is defeated Low special resistance
Very fast and has decent health for an attacker No AoE damage
No leader skill

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Bold Maneuvers – Deal Physical damage to target enemy with a 25% Chance to gain 25% Turn Meter for all allies.

  • LvL 2: +5% Damage(16)
  • LvL 3: Add 25% chance to gain 25% Turn Meter for all allies(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Turn Meter Gain Chance(76)

Special Ability: Rebel Assault – Deal Physical damage to target enemy with a 40% chance to Stun for 1 turn. In addition, gain 100% Turn Meter on a Critical Hit. (3 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +15% Stun Chance(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: +50% Turn Meter Gain(48)
  • LvL 6: +5% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +15% Stun Chance(78)

Unique Ability: Hope of the Alliance – Hoth Rebel Scout gains 45% Turn Meter whenever an Empire enemy is defeated.

  • LvL 2: +2.5% Turn Meter Gain(20)
  • LvL 3: +5% Turn Meter Gain(30)
  • LvL 4: +2.5% Turn Meter Gain(40)
  • LvL 5: +2.5% Turn Meter Gain(50)
  • LvL 6: +5% Turn Meter Gain(60)
  • LvL 7: +2.5% Turn Meter Gain(70)
  • LvL 8: Add half Turn Meter Gain whenever a non-Empire enemy is defeated(80)

Stat Growth/Increase Per Level Table

Star Grade 1★ 2★ 3★ 4★ 5★ 6★ 7★
Strength 1.3 N/A 2.7 3.4 4.1 4.8  5.5
Agility 2 N/A 4.1 5.1 6.2 7.2  8.2
Intelligence 1.1 N/A 2.2 2.8 3.4 4 4.5

Base and Max Stats

Stat Base Max
STR 16  625
AGI 21  726
INT 15  511
Health 507  13132
Speed 100  143
Physical Damage 44  1582
Physical Critical 8  377
Armor 3 149
Armor Penetration 0 27
Dodge 0 0
Special Damage 36  1398
Special Critical Rate 0  25
Resist 1  68
Resist Penetration 0  5
Deflect Rating 0 0
Critical Damage 150% 150%
Potency 0 44%
Tenacity 15% 46%
Hp Steal 0 0

Thoughts

The Hoth Rebel Scout is a very niche monster that will gain an upperhand against empire enemies. That means, if you are fighting anyone else that is not from the empire, you will be working with 2 skills.

His first skill is great as it will trigger a 25% turn meter gain for all allies when attacking. This could give your team the boost to go ahead of the enemy. He can also stun a dangerous attacker from moving and go again if it is a critical hit. Since he is fast, he is always going to go ahead of most characters.

He does require a critical leader to be effective though. Unfortunately, he is considered less useful when facing non empire enemies.

Rating

Campaign Map:3 Stars (3 / 5)
Arena:3.5 Stars (3.5 / 5)
Galactic War:3 Stars (3 / 5)

Verdict: Not worth it.

References: SWGOH

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