Star Wars: Galaxy of Heroes Jedi Knight Anakin Review

SWGOH Jedi Knight Anakin Review S

GeneralCharacter Guide & StatsShard LocationTeam ComboGalactic WarArenaKeycards
Jedi ConsularTaliaPoe DameronLuke SkywalkerBarriss OffeeDarth SidiousMob Enforcer
Mace WinduJawaCount DookuHk-47Old DakaDarth MaulNightsister Acolyte
IG-86IG-88Luminara UnduliAhsoka TanoEwok ElderDarth VaderLobot
Asajj VentressNightsister InitiateFirst Order TIE PilotSavage OpressPoggle the LesserDathchaRoyal Guard
Qui-Gon JinnPrincess LeiaObi-Wan KenobiStorm Trooper HanChewbaccaGeneral VeersLando Calrissian
Aayla SecuraBoba FettCaptain PhasmaCoruscant Underworld PoliceCT-5555 "Fives"Geonosian SoldierKit Fisto
Kylo RenAdmiral AckbarBiggs DarklighterCad BaneClone Sergeant - Phase 1Eeth KothJedi Knight Guardian
Ewok ScoutFinnFirst Order OfficerFirst Order StormtrooperGrand Moff TarkinGreedoJedi Knight Anakin
Hoth Rebel ScoutHoth Rebel SoldierReyIG-100 MagnaGuardIma-Gun DiNute GunrayGrand Master Yoda
General GrievousMagmatrooperResistance PilotPlo Koon

Anakin is a tanky attacker with AoE abilities. Let’s take a look at what he has to offer to your team.

Type: Jedi, Attacker

Side: Light

Synergy: AoE Damage, Offense Up, Offense, Healing Immunity, Buff Immunity

How to Get[Shards]: Data Cards, Dark Side 5-B, Dark Side 5-C

Pros Cons
Tanky attacker and quite speedy as well Hard to farm with only 2 hard modes
AoE attack that gains offense up when an enemy is defeated Low special resistance
Great offensive leader skill for Jedis Deals only physical damage
Gains bonus turn and attack when an ally dies
Provides healing and buff immunity on basic attack

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Deft Bladework – Deal Physical damage to target enemy with a 40% chance to inflict Healing and Buff Immunity for 2 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Healing and Buff Immunity Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Healing and Buff Immunity Chance(76)

Special Ability: Smite – Deal Physical damage to all enemies and grant allies Offense Up for 2 turns if an enemy is killed. (3 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +15% Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +15% Damage(78)

Unique Ability: Righteous Fury – Whenever an ally is defeated, Anakin gains an extra turn and his next attack deals 50% more damage.

  • LvL 2: +10% Turn Meter Gain(20)
  • LvL 3: +25% Damage(30)
  • LvL 4: +10% Turn Meter Gain(40)
  • LvL 5: +10% Turn Meter Gain(50)
  • LvL 6: +10% Turn Meter Gain(60)
  • LvL 7: +10% Turn Meter Gain(70)
  • LvL 8: +25% Damage(80)

Leader Skill: Lead from the Front – Jedi allies gain 26% Offense.

  • LvL 2: +2% Offense(22)
  • LvL 3: +4% Offense(32)
  • LvL 4: +2% Offense(42)
  • LvL 5: +2% Offense(52)
  • LvL 6: +4% Offense(62)
  • LvL 7: +2% Offense(72)
  • LvL 8: +4% Offense(82)

Stat Growth/Increase Per Level Table

Star Grade 1★ 2★ 3★ 4★ 5★ 6★ 7★
Strength N/A N/A N/A 5 6 7  8
Agility N/A N/A N/A 3.3 4 4.6  5.3
Intelligence N/A N/A N/A 2.7 3.3 3.8 4.4

Base and Max Stats

Stat Base Max
STR 25  725
AGI 17  560
INT 16  494
Health 627  14277
Speed 100  137
Physical Damage 52  1488
Physical Critical 6  490
Armor 4 166
Armor Penetration 0  15
Dodge 0 0
Special Damage 38  1337
Special Critical Rate 0  0
Resist 1  54
Resist Penetration 0 15
Deflect Rating 0 0
Critical Damage 150% 150%
Potency 0 55%
Tenacity 15% 44%
Hp Steal 0 0.05


Anakin is a very good attacker as he gets stronger when an ally or enemy is defeated. This forces enemies to attack him so that he doesn’t get any bonus damage off.

His standard attack has a chance to inflict healing and buff immunity, which is vital in stopping enemies from getting healed. This become very useful in Galatic Wars and the arena, where Luminara and Jedi Consular are common. It also stops buffers like Captain Phasma from giving buffs to prime targets.

He also fits very well in a very offensive Jedi team as a leader(Luminara, Jedi Consular, Ima-Gun Di and Mace Windu).

He is very hard to farm and can only be done at higher levels once you have a good amount of level 60+ characters. So this is more for end game players unless you pulled him early in the game from data cards.


Campaign Map:4.5 Stars (4.5 / 5)
Arena:4.5 Stars (4.5 / 5)
Galactic War:5 Stars (5 / 5)

Verdict: Gear him well and utilize him as a tanky attacker.

References: SWGOH


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