Ray Jack Review [Final Fantasy Brave Exvius]
Max Rarity | Skills | Future Proof | Stats | Equipment | Trust Master | Overall |
---|---|---|---|---|---|---|
6 | S | S | S | A | S | S |
Rarity | Job | Origin | Gender | Family |
---|---|---|---|---|
5 – 6 | Warrior | King's Knight | Male | Human |
Trust Master Rewards – White Knight’s Soul: Special Ability (Passive) – Increase ATK (40%) when equipped with a helm, Increase DEF (40%) when equipped with a heavy armor
5★ | 6★ |
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General Thoughts
Ray Jack is a 6-Star unit that plays the Physical Damage and Tank role. He has great stats for both of these rolls and he might be the best unit out of the King’s Knight units.
Ray Jack’s attacks are great and deal pretty good damage. He has a lot of good attack abilities of different types from strict physical damage to Light element damage.
With both Brave Presence and The Stuff of Legend, Ray Jack can pull aggro to him from all enemies then increase his ATK and DEF by 40% plus his Light resistance.
Ray Jack is a very good damage unit and focuses mostly on that out of his two roles. But with some of the traits he has the Tank role is made a bit more useful.
His traits give him a counter and a chance to block physical defense for other units. His armor also makes the Tank role a lot better from him having access to so many different kinds of armor.
So both roles work well with this unit but he is definitely more of a physical damage unit.
Verdict: A great Physical Damage and Tank unit. Probably the best unit out of the King’s Knight four.
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5★ | 2765 | 123 | 122 | 100 | 89 | 95 | 1 | 10 | 6 |
6★ | 3594 | 160 | 159 | 130 | 116 | 124 | 1 | 12 | 6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5★ | 300 | 50 | 20 | 20 | 20 | 20 |
6★ | 450 | 75 | 30 | 30 | 30 | 30 |
Resistance
Ray Jack is neutral to all elements and status ailments.
Learned Abilities
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5★ | Hero of Legend | Base | Light physical damage (2x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster |
1 | 16 |
Max | Light physical damage (2.95x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster |
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6★ | Hero of Legend | Base | Light physical damage (3x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster |
1 | 20 |
Max | Light physical damage (4.2x) with ignore DEF (50%) to all enemies Add light element to physical attacks for 1 turn to all allies Increase ATK/DEF (100%) for 3 turns to caster |
Equipment
Ray Jack can equip 3 weapons and 9 armor.
Rarity | Ability Slots | Affinity |
---|---|---|
5★ | 4 | – |
6★ | 4 | – |
Exclusive Equipment
Icon | Name | Type | Effect |
---|---|---|---|
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Lightbringer | Sword | ATK+96 Element: Light Ability: Morning Star (Ray Jack only) |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
6★ | Calamity Writ (10) | Fairies’ Writ (10) | Rainbow Bloom (10) | Prismatic Horn (10) | Calamity Writ (5) |
Lore
A warrior from another world blessed by Khalam, the deity worshipped by the people of Olthea. Ray Jack was originally the son of a farmer in the countryside but rose to legendary status after receiving the blessing of Khalam to rescue Princess Claire of Olthea, who had been kidnapped by a foul beast. After rescuing the princess, he founded a guild and began taking odd jobs around town.