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Table of Contents
Fanny is a great assassin type with amazing damage but a tough difficulty curve. Throw everything she’s got at heroes but learn to use her before playing seriously.
|BASIC ATTK CRIT RATE
|ABILITY CRIT RATE
Air Superiority: Passive
Description: Increases damage dealt to target while flying 10% to 20% according to flying speed and adds a Prey marker to the target which can stack up to 2 times. Killing a hero with a Prey marker will regen energy for Fanny, 10 pts per layer.
Cooldown: 3.5 s
Mana Cost: 25
Description: Whirls her blade, dealing 260 physical damage to nearby enemies
Mana Cost: 15-14-13-12-11-10
Description: Throws out a cable that draws her to the first obstacle that it hits. Each successive use within 3s will decrease mana cost 1. If energy is sufficient, Tornado Strike will be triggered.
Cooldown: 35 s
Mana Cost: 25
Description: Initiates an attack on an enemy, dealing 500 physical damage. If it hits an enemy with a Prey marker, damage will increase 20% per layer.
Despite just being a human, Fanny never gave up on her dream of flying. She fashioned a kind of steel grappling hook for herself in the hopes of using it to grab onto cliff faces and soar between mountain peaks. After countless training sessions in live environments, Fanny has finally mastered this technique. Folks who have seen her soaring through the air refer to her as the Blade of Freedom.