Clash Royale Prince Card Review

Prince Card

Unlock: Training Camp Tutorial

Description: Don’t let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging.

GeneralCountersX-bow CounterDecksRank 1 Tips
YouTubersCounter Spawner3 Crown WinsGames Like Clash RoyalePlay on PC
Hog Rider + FreezeArena 1Arena 2Legendary F2P DeckPrince
ArrowsSkeletonsKnightBaby DragonArcher
MusketeerFireballGiant

The first epic card you get. A very good one too. The Prince is known for destroying towers and castles. When you drop him, he will start charging at the enemy base after 2 seconds. Having a tank in front of Prince means you can deal a lot of damage to towers if your opponent doesn’t counter with small troops.

Pros Cons
Strong vs buildings Countered by tombstone or small troops
Fast speed Easily distracted by anything closest to him if not locked on a target
Can take out medium units like Musketeer or Knight Useless against air units

Useful Combos

Prince + Valkyrie – A good combo to prevent your Prince from getting swarmed by tombstone and melee small troops like barbarians or goblins. It is a heavy 9 elixir cost. Your opponent can follow up with Giant + any ranged small troop or Minion Horde + Dragon as a counter though.

Prince + Dragon – This is employed to fight ranged troops for killing your Prince. Use this instead of Valkyrie if you think the opponent has plenty of ranged troops.

Prince + Witch – Very deadly and my favorite. It cost 10 elixirs though. Use it if you want a strong wave push. The Giant Skeleton + Musketeer or any ranged troop is a great counter to this.

Prince + Ranged Troops – Another alternative to the dragon. Make sure to place your ranged troop very close to Prince as he will charge and leave your ranged troops lagging behind, making you miss out on backup damage.

Prince + Mini PEKKA – Another deadly combo if you launch it on the opposite side of a defenseless building. This combo destroys towers and castles much faster than your standard small troops. Only use this if you know your opponent expended their elixir using small troops.

Prince + Dark Prince – The best combo for dealing with melee troops similar to the Valkyrie. This is a higher level arena(7+) combo though.

Direct Counters

Skeleton Army(4 Elixir Cost) – This makes quick work of Prince if he is alone. That is why you use Valkyrie or Dragon for the AoE. You can use Arrows, but it is too slow for my liking.

Tombstone(3 Elixir Cost) – Same as the Skeleton Army. Best used when the Prince charges near your tower. The Tombstone will get destroyed easily, but due to the slow attack speed of Prince, the 4 spawned skeletons will slow him down and the tower will kill the Prince.

Melee Small Troop + Ranged Small Troop – This will stop Prince from doing damage to towers. However, if you like Arrows, it is a great counter to keep your Prince alive, provided that you hit all the small troops.

Hit Speed Speed Deploy Time Range Target Cost Count Rarity Type
1.5 sec Medium 1 sec 2.5 Ground 5 x1 Epic Troop

 

Level HP Damage Damage with Ability Damage per second
1 1,100 220 440 146
2 1,210 242 484 161
3 1,331 266 532 177
4 1,463 292 584 194
5 1,609 321 642 214
6 1,760 352 704 234
7 1,936 387 774 258
8 2,123 424 848 282

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