Clash Royale Baby Dragon Card Review

Clash Royale Baby Dragon Card Review

Baby Dragon Card

Unlock: Training Camp Tutorial

Description: Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.

GeneralCountersX-bow CounterDecksRank 1 Tips
YouTubersCounter Spawner3 Crown WinsGames Like Clash RoyalePlay on PC
Hog Rider + FreezeArena 1Arena 2Legendary F2P DeckPrince
ArrowsSkeletonsKnightBaby DragonArcher

The Baby Dragon is a good unit that doesn’t have too many counters for its elixir cost. This card is used in high arena(6+) decks at the moment. He offers AoE splash damage and is great against small troops.

Pros Cons

Good AoE Splash Damage

Rather slow moving unit

Works great against small troops

Does low damage to crown towers

Works best when paired with a front line so he can dish out splash damage


Useful Combos

For most players, the most early game useful combo is:


Baby Dragon + Giant – Place your Giant in the back. Once the Giant reaches the bridge, drop your Baby Dragon and maybe more ranged/melee troops depending on their reaction.


Baby Dragon + Knight – Not as strong as the Giant one, but works just fine and will give you some elixir to defend.


Baby Dragon + Giant Skeleton – This combo annihilates any troop rushing deck. The Giant Skeleton will drop a bomb and kill all small troops. Use this combo once you know they run a lot of small troops.

Good Counters


Musketeer – A great counter as she can take her out for the same elixir cost.

Tombstone – This is used to distract the Baby Dragon. It takes a few hits to kill the tombstone, allowing your crown tower to take it down before it can deal damage to the crown tower.

Archers – Requires to be behind either the crown tower or a tank in front. Otherwise, you will lose the trade.

Tesla – A well placed Tesla 3 blocks below the center of your base will kill the Baby Dragon with some left over health.

Inferno – Kills the Baby Dragon quick, but at the cost of 5 elixir. Use this only if they run big units like Skeleton King, Giant or PEKKA.

Hit Speed Speed Deploy Time Range Target Cost Count Type Rarity
1.8 sec Fast 1 sec 3.5 Air & Ground 4 x1 Troop Epic


Level Hitpoints Area Damage Damage per second
1 800 100 55
2 880 110 61
3 968 121 67
4 1,064 133 73
5 1,168 146 81
6 1,280 160 88
7 1,408 176 97
8 1,544 193 107


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