Star Wars: Galaxy of Heroes Nightsister Initiate Review
Nightsister Initiate is a single target critical based damage dealer. Let’s look at this brief guide and see what she has to offer for your team.
Type: Nightsister, Attacker
Side: Dark
Synergy: Critical, Damage Over Time, Buff Immunity
How to Get[Shards]: Data Cards, Galactic War Shipments
Pros | Cons |
---|---|
Hits very hard when she crits | No AoE Damage |
Can apply buff immunity or damage over time on an enemy | No leader skill |
Cut down hits hard | Deals only physical damage |
High health for an attacker and tanky with high armor |
Table of Contents
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Slice Open – Deal Physical damage to target enemy. On a Critical Hit, inflict Damage Over Time for 2 turns.
- LvL 2: +5% Damage(16)
- LvL 3: Damage Over Time Duration +1(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Damage(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
Special Ability 1: Cut Down – Deal Physical damage to target enemy with an additional 70% chance of a Critical Hit. (4 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +5% Damage(28)
- LvL 4: +15% Damage(38)
- LvL 5: +5% Damage(48)
- LvL 6: +15% Damage(58)
Special Ability 2: Severing Strike – Deal Physical damage to target enemy with a 30% chance to render the target Immune to positive status effects for 2 turns. (4 Turn CD)
- LvL 2: +5% Damage(20)
- LvL 3: +15% Immunity Chance(30)
- LvL 4: +5% Damage(40)
- LvL 5: +15% Immunity Chance(50)
- LvL 6: +5% Damage(60)
- LvL 7: +5% Damage(70)
Stat Growth/Increase Per Level Table
Star Grade | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ |
---|---|---|---|---|---|---|---|
Strength | 2.1 | 3.1 | 4.2 | 5.3 | 6.3 | 7.4 | 8.4 |
Agility | 1.4 | 2.1 | 2.8 | 3.5 | 4.2 | 4.9 | 5.6 |
Intelligence | 1.1 | 1.7 | 2.3 | 2.9 | 3.5 | 4.1 | 4.7 |
Base and Max Stats
Stat | Base | Max |
---|---|---|
STR | 22 | 1078 |
AGI | 16 | 562 |
INT | 15 | 488 |
Health | 554 | 20162 |
Speed | 100 | 112 |
Physical Damage | 45 | 1849 |
Physical Critical | 10 | 357 |
Armor | 4 | 210 |
Armor Penetration | 0 | 10 |
Dodge | 0 | 0 |
Special Damage | 36 | 1171 |
Special Critical Rate | 0 | 0 |
Resist | 1 | 74 |
Resist Penetration | 0 | 0 |
Deflect Rating | 0 | 0 |
Critical Damage | 150% | 150% |
Potency | 0 | 40% |
Tenacity | 15% | 33% |
Hp Steal | 0 | 0.15 |
Thoughts
The Nightsister Initiate is surprisingly tanky and deals good damage, especially when paired with Darth Sidious/IG-88 as leader. The more critical rate she gets, the more damage she does.
She is a nightsister, so you can put a nightsister leader for bonuses. The fact that she is tanky and can deal damage makes her a very viable character for you if you choose to level her.
Her single target damage hits very hard when it is a critical hit. I think most people won’t want to level her because she isn’t a “hero” character. Her buff immunity and damage over time is great against strong/tanky characters.
The only downside is that she has no AoE damage. Other than that, she is a solid choice to build as a damage dealer on the dark side.
Rating
[usrlist “Campaign Map:4.5” “Arena: 4” “Galactic War:4”]
Verdict: Max her if you want a nightsister team or a dark side damage dealer.
References: SWGOH