Star Wars: Galaxy of Heroes IG-100 MagnaGuard Review

Star Wars: Galaxy of Heroes IG-100 MagnaGuard Review

SWGOH IG-100 MagnaGuard Review S

GeneralCharacter Guide & StatsShard LocationTeam ComboGalactic WarArenaKeycards
Jedi ConsularTaliaPoe DameronLuke SkywalkerBarriss OffeeDarth SidiousMob Enforcer
Mace WinduJawaCount DookuHk-47Old DakaDarth MaulNightsister Acolyte
IG-86IG-88Luminara UnduliAhsoka TanoEwok ElderDarth VaderLobot
Asajj VentressNightsister InitiateFirst Order TIE PilotSavage OpressPoggle the LesserDathchaRoyal Guard
Qui-Gon JinnPrincess LeiaObi-Wan KenobiStorm Trooper HanChewbaccaGeneral VeersLando Calrissian
Aayla SecuraBoba FettCaptain PhasmaCoruscant Underworld PoliceCT-5555 "Fives"Geonosian SoldierKit Fisto
Kylo RenAdmiral AckbarBiggs DarklighterCad BaneClone Sergeant - Phase 1Eeth KothJedi Knight Guardian
Ewok ScoutFinnFirst Order OfficerFirst Order StormtrooperGrand Moff TarkinGreedoJedi Knight Anakin
Hoth Rebel ScoutHoth Rebel SoldierReyIG-100 MagnaGuardIma-Gun DiNute GunrayGrand Master Yoda
General GrievousMagmatrooperResistance PilotPlo Koon

The IG-100 MagnaGuard is a support droid with anti-Jedi abilities. let’s take a look at what he has to offer to your team.

Type: Droid, Support

Side: Dark

Synergy: Anti-Jedi, AoE Damage, Offense Down, Critical, Defense Up, Turn Meter Gain

How to Get[Shards]: Data Cards, Holotable Battle 3-C, Dark Side 6-E, Light Side 7-A

Pros Cons
AoE turn meter reduction and very effective against Jedis No leader skill
Defense up and counter chance on first skill Lacks damage now
Tanky now after the update Very slow
Works well in an AoE team  

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Electrostaff Assault – Dealt Physical damage to target enemy with a 60% chance to gain Defense Up and Retribution for 2 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Offense Down Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Offense Down Chance(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Damage(76)

Special Ability: Disruption – Deal Physical damage to all enemies with a 50% chance to remove 30% Turn Meter. MagnaGuard gains 5% Turn Meter for each Jedi enemy, plus an additional 35% for each enemy that Evades this attack. (4 Turn CD)

  • LvL 2: +15% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: +10% Turn Meter per Evade(48)
  • LvL 6: +5% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: Cooldown -1(78)

Unique Ability: Relentless Assault – MagnaGuard has +45% Counter Chance. In addition, MagnaGuard gains Speed Up at the start of each of its turns if it hasn’t been damaged since the end of its last turn. If it already has Speed Up, it also gains Offense Up.

  • LvL 2: +5% Counter Chance(20)
  • LvL 3: +5% Counter Chance(30)
  • LvL 4: Add Offense Up if MagnaGuard already has Speed Up(40)
  • LvL 5: +5% Counter Chance(50)
  • LvL 6: +5% Counter Chance(60)
  • LvL 7: +5% Counter Chance(70)
  • LvL 8: +10% Counter Chance(80)

Stat Growth/Increase Per Level Table

Star Grade 1★ 2★ 3★ 4★ 5★ 6★ 7★
Strength N/A 2 2.7 3.4 4.1 4.8  5.5
Agility N/A 2 2.7 3.4 4.1 4.8  5.5
Intelligence N/A 2.7 3.7 4.6 5.5 6.5 7.4

Base and Max Stats

Stat Base Max
STR 18  757
AGI 17  509
INT 20  495
Health 491  16503
Speed 80  87
Physical Damage 44  1568
Physical Critical 6  199
Armor 3 166
Armor Penetration 0  15
Dodge 0 0
Special Damage 48  2450
Special Critical Rate 0  20
Resist 1  176
Resist Penetration 0 15
Deflect Rating 0 0
Critical Damage 150% 150%
Potency 0 10%
Tenacity 15% 47%
Hp Steal 0 5%


Update: With the new changes, Magnaguard is now tanky with a higher health pool and can counter enemies with his first skill. His damage is sub par and not suitable if you are trying to run an offensive droid team.

Old Review: The IG-100 MagnaGuard is a decent support with very high special damage on the second skill. You are welcome to slot him into the Droid team with HK-47, IG-86, IG-88 and Poggle The Lesser. You will have good AoE damage, high single target burst and special damage. The only downside is there is no heal in the team.

He provides good utility against Jedis and also apply offense down as well on critical hits.

He is very slow though, so Poggle the Lesser is much needed to speed everyone up. His health pool is also low, so he won’t be able to tank much.

Full droid teams are vulnerable against mass Jawas, which you will meet plenty of in the dark side campaign map. You will have some hard times in some 5 and 6 dark side maps with them if you run a droid team.


[usrlist “Campaign Map:3” “Arena:3” “Galactic War:3.5”]

Verdict: Not worth it. Geonosian soldier is much better for the droid team.

References: SWGOH

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