Star Wars: Galaxy of Heroes Darth Vader Review

Star Wars: Galaxy of Heroes Darth Vader Review

SWGOH Darth Vader Review S

GeneralCharacter Guide & StatsShard LocationTeam ComboGalactic WarArenaKeycards
Jedi ConsularTaliaPoe DameronLuke SkywalkerBarriss OffeeDarth SidiousMob Enforcer
Mace WinduJawaCount DookuHk-47Old DakaDarth MaulNightsister Acolyte
IG-86IG-88Luminara UnduliAhsoka TanoEwok ElderDarth VaderLobot
Asajj VentressNightsister InitiateFirst Order TIE PilotSavage OpressPoggle the LesserDathchaRoyal Guard
Qui-Gon JinnPrincess LeiaObi-Wan KenobiStorm Trooper HanChewbaccaGeneral VeersLando Calrissian
Aayla SecuraBoba FettCaptain PhasmaCoruscant Underworld PoliceCT-5555 "Fives"Geonosian SoldierKit Fisto
Kylo RenAdmiral AckbarBiggs DarklighterCad BaneClone Sergeant - Phase 1Eeth KothJedi Knight Guardian
Ewok ScoutFinnFirst Order OfficerFirst Order StormtrooperGrand Moff TarkinGreedoJedi Knight Anakin
Hoth Rebel ScoutHoth Rebel SoldierReyIG-100 MagnaGuardIma-Gun DiNute GunrayGrand Master Yoda
General GrievousMagmatrooperResistance PilotPlo Koon

Darth Vader is a strong attacker with strong debuff abilities. Let’s take a look at what he has to offer to your team.

Type: Sith, Attacker

Side: Dark

Synergy: Anti-Jedi, AoE Damage, Ability Block, Turn Meter Reduction, Offense, Turn Meter Gain

How to Get[Shards]: Data Cards, Achievements

Pros Cons
Always lands his attacks against Jedis Not farmable
Deals AoE damage while inflicting 3 stacks of damage over time Deals only physical damage
Culling blade deals bonus damage when enemy has debuffs Both special skills have 5 turn cooldowns
Great leader for the empire Low base critical rate
Can gain additional turns with culling blade
Tanky with high health pool
Good armor and resistance

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Terrifying Swing – Deal Physical damage to target enemy with 65% chance to inflict Ability Block for 1 Turn. Jedi targets cannot Evade or Resist the effects of this attack.

  • LvL 2: +5% Damage(16)
  • LvL 3: +10% Ability Block Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +10% Ability Block Chance(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Ability Block Chance(76)

Special Ability 1: Force Crush – Deal Physical damage to all enemies and inflict 3 Damage Over Time effects for 2 rounds. (5 Turn CD)

  • LvL 2: +15% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: Inflicts and additional Damage over Time effect(48)
  • LvL 6: +5% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: Add 50% chance to inflict Speed Down for 2 Turns(78)

Special Ability 2: Culling Blade – Deal Physical damage to target enemy and dispels all negative status effects on them. This attack deals 40% more damage for each effect dispelled and grants 100% Turn Meter on a finishing blow.

  • LvL 2: +15% Damage(20)
  • LvL 3: +5% Damage(30)
  • LvL 4: +10% Bonus Damage(40)
  • LvL 5: +5% Damage(50)
  • LvL 6: Cooldown -1(60)
  • LvL 7: +5% Damage(70)
  • LvL 8: +10% Bonus Damage(80)

Leader Skill: Inspiring Through Fear – Empire allies gain 30% Offense and have a 25% chance to remove 10% Turn Meter on hit.

  • LvL 2: +2.5% Offense(22)
  • LvL 3: +5% Offense(32)
  • LvL 4: +2.5% Offense(42)
  • LvL 5: Add 25% chance to remove 10% Turn Meter on Hit(52)
  • LvL 6: +2.5% Offense(62)
  • LvL 7: +2.5% Offense(72)
  • LvL 8: +10% Turn Meter Reduction(82)

Stat Growth/Increase Per Level Table

Star Grade 1★ 2★ 3★ 4★ 5★ 6★ 7★
Strength N/A N/A N/A 5.2 6.2 7.2  8.3
Agility N/A N/A N/A 3.4 4.1 4.8  5.5
Intelligence N/A N/A N/A 2.8 3.4 4 4.6

Base and Max Stats

Stat Base Max
STR 27  914
AGI 17  494
INT 18  470
Health 656 18772
Speed 100  119
Physical Damage 55  1519
Physical Critical 6  308
Armor 4 199
Armor Penetration 0  10
Dodge 0 0
Special Damage 43  1368
Special Critical Rate 0  45
Resist 1  135
Resist Penetration 0  0
Deflect Rating 0 0
Critical Damage 150% 150%
Potency 0 70%
Tenacity 15% 49%
Hp Steal 0 0.05

Thoughts

Darth Vader becomes available to you after you have completed a lot of the mission objectives after you hit level 60ish. Darth is very tanky even at 4 stars when you gear him well.

His basic ability works great against Jedis since they cannot evade that. His AoE ability inflicts 3 stacks of damage over time, which is great when used alongside other AoE damage skills.

Culling blade deals bonus damage but removes any status effects. It synergizes well with his AoE ability if you use them on turn 2. If you enjoy using dark side characters, his leader skill will improve your damage significantly.

Unfortunately, there is no way of farming his shards aside from achievements. It will be 9000 years before you can get him to 7 stars.

Rating

[usrlist “Campaign Map:4” “Arena: 4” “Galactic War:4”]

Verdict: Gear him well and he is a great addition to your squad.

References: SWGOH

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