Star Wars: Galaxy of Heroes Eeth Koth Review

Star Wars: Galaxy of Heroes Eeth Koth Review

SWGOH Eeth Koth Review S

GeneralCharacter Guide & StatsShard LocationTeam ComboGalactic WarArenaKeycards
Jedi ConsularTaliaPoe DameronLuke SkywalkerBarriss OffeeDarth SidiousMob Enforcer
Mace WinduJawaCount DookuHk-47Old DakaDarth MaulNightsister Acolyte
IG-86IG-88Luminara UnduliAhsoka TanoEwok ElderDarth VaderLobot
Asajj VentressNightsister InitiateFirst Order TIE PilotSavage OpressPoggle the LesserDathchaRoyal Guard
Qui-Gon JinnPrincess LeiaObi-Wan KenobiStorm Trooper HanChewbaccaGeneral VeersLando Calrissian
Aayla SecuraBoba FettCaptain PhasmaCoruscant Underworld PoliceCT-5555 "Fives"Geonosian SoldierKit Fisto
Kylo RenAdmiral AckbarBiggs DarklighterCad BaneClone Sergeant - Phase 1Eeth KothJedi Knight Guardian
Ewok ScoutFinnFirst Order OfficerFirst Order StormtrooperGrand Moff TarkinGreedoJedi Knight Anakin
Hoth Rebel ScoutHoth Rebel SoldierReyIG-100 MagnaGuardIma-Gun DiNute GunrayGrand Master Yoda
General GrievousMagmatrooperResistance PilotPlo Koon

Eeth Koth is an anti-droid support Jedi. Let’s look at this brief guide to see what he has to offer to your team.

Type: Jedi, Support

Side: Light

Synergy: Anti-Droid, Critical, Defense, Defense Down, Stun, Ability Block

How to Get[Shards]: Data Cards, Squad Arena Shipments

Pros Cons
Single target stun that deals special damage and bonus ability block against droids No AoE attacks
Can inflict defense down on droids Lacks damage that is not droids
Bonus critical against droids Rather low armor
High special damage on second skill Doesn't offer much against non droids in terms of utility
Good resistance

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Breach – Deal Physical damage to target enemy and inflict Defense Down for 3 turns if the target is a Droid.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Damage(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: Defense Down Duration +1(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Harmful Effect Chance(76)

Special Ability: Force Push – Deal Special damage to target enemy with a 75% chance to Stun for 1 turn and a 100% chance to inflict Ability Block for 3 turns if the target is a Droid. (3 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +25% Stun Chance(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: Ability Block Chance 100%(48)
  • LvL 6: +5% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +15% Damage(78)

Unique Ability: Anti-Droid Specialist – Eeth Koth has +35% Critical Chance and 15% Critical Damage when attacking Droids.

  • LvL 2: +5% Critical Chance(20)
  • LvL 3: Add 10% Critical Damage against Droid targets(30)
  • LvL 4: +5% Critical Chance(40)
  • LvL 5: +5% Critical Damage(50)
  • LvL 6: +5% Critical Chance(60)
  • LvL 7: +5% Critical Chance(70)
  • LvL 8: +5% Critical Damage(80)

Leader Skill: Stalwart Jedi Defender – Jedi allies gain 60 Defense.

  • LvL 2: +5 Defense(22)
  • LvL 3: +10 Defense(32)
  • LvL 4: +5 Defense(42)
  • LvL 5: +10 Defense(52)
  • LvL 6: +5 Defense(62)
  • LvL 7: +5 Defense(72)
  • LvL 8: +10 Defense(82)

Stat Growth/Increase Per Level Table

Star Grade 1★ 2★ 3★ 4★ 5★ 6★ 7★
Strength N/A N/A 2.7 3.4 4.1 4.8  5.5
Agility N/A N/A 2.7 3.4 4.1 4.8  5.5
Intelligence N/A N/A 3.6 4.6 5.5 6.4 7.3

Base and Max Stats

Stat Base Max
STR 16  542
AGI 19  512
INT 23  895
Health 487  11683
Speed 100  128
Physical Damage 51 1488
Physical Critical 7  235
Armor 3 129
Armor Penetration 0  32
Dodge 0 0
Special Damage 55  2413
Special Critical Rate 0  40
Resist 1  155
Resist Penetration 0  17
Deflect Rating 0 0
Critical Damage 150% 150%
Potency 0 60%
Tenacity 15% 32%
Hp Steal 0 0

Thoughts

Eeth Koth is a great addition to the squad on the light side. He destroys droids easily when you skill him up at higher levels. All his skills are geared towards destroying droids.

His stun is useful against anyone, but is best used against droids. The extra critical rate and damage is great against them.

However, since most people in the current arena meta don’t use many droid teams, his usefulness is diminished and there are way better stun options(Old Daka, Luke Skywalker, Count Dooku) than him for damage and utility.

Rating

[usrlist “Campaign Map:4” “Arena:3” “Galactic War:3”]

Verdict: Keep and gear him for droid light side campaign maps.

References: SWGOH

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