Star Wars: Galaxy of Heroes Jawa Review
Jawa is a very effective droid disabler and also good with Jawa allies. Let’s take a look at what he has to offer to your team.
Type: Attacker
Side: Light
Synergy: Stun, Speed. AoE Damage, Evasion, Slow
How to Get[Shards]: Data Cards, Holotable Battle 2-D. Dark Side 4-F, Dark Side 6-B.
Pros | Cons |
---|---|
AoE damage with a stun bonus vs Droids | Low health pool |
Gains bonus evasion for having more Jawa allies | Vulnerable to focus fire |
Deals good physical and special damage | Relies on extra Jawa allies to get bonus evasion |
Can apply speed down | Low armor and resistance |
No leadership skill |
Table of Contents
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Exploit Weakness – Deal Physical damage to target enemy with a 25% chance to inflict Speed Down for 2 turns. This attack deals 35% more damage to enemies suffering from a negative status effect.
- LvL 2: +5% Damage(16)
- LvL 3: +15% Damage(26)
- LvL 4: +5% Damage(36)
- LvL 5: Add 25% chance to inflict Speed Down for 2 turns on hit(46)
- LvL 6: +10% Bonus Damage(56)
- LvL 7: +5% Damage(66)
Special Ability: Stun Surprise – Deal Special damage to all enemies with a 75% chance to Stun Droids for 1 turn. (4 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +15% Damage(28)
- LvL 4: -1 cooldown(38)
- LvL 5: +25% Stun chance(48)
- LvL 6: +5% Damage(58)
- LvL 7: +5% Damage(68)
Unique Ability: Ambush Tactics – Jawa gains 6% Evasion for each living Jawa ally.In addition, Jawa gains 25% Turn Meter on Evade.
- LvL 2: +1% Evasion(20)
- LvL 3: Add +20% Turn Meter on Evade(30)
- LvL 4: +1% Evasion(40)
- LvL 5: +5% Turn Meter Gain(50)
- LvL 6: +1% Evasion(60)
- LvL 7: +1% Evasion(70)
Stat Growth/Increase Per Level Table
Star Grade | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ |
---|---|---|---|---|---|---|---|
Strength | N/A | N/A | 2.7 | 3.4 | 4.1 | 5 | 5.4 |
Agility | N/A | N/A | 2.7 | 3.4 | 4.1 | 5 | 5.4 |
Intelligence | N/A | N/A | 3.6 | 4.5 | 5.4 | 5.4 | 7.3 |
Base and Max Stats
Stat | Base | Max |
---|---|---|
STR | 14 | 494 |
AGI | 15 | 525 |
INT | 18 | 845 |
Health | 380 | 10245 |
Speed | 80 | 121 |
Physical Damage | 35 | 1575 |
Physical Critical | 6 | 251 |
Armor | 3 | 162 |
Armor Penetration | 0 | 21 |
Dodge | 0 | 0 |
Special Damage | 43 | 2200 |
Special Critical Rate | 0 | 25 |
Resist | 1 | 105 |
Resist Penetration | 0 | 25 |
Deflect Rating | 0 | 0 |
Critical Damage | 150% | 150% |
Potency | 0 | 95% |
Tenacity | 15% | 32% |
Hp Steal | 0 | 5% |
Thoughts
Jawa starts off great for a newbie team if you got him early in the game. He is the character you have to bring in Droid heavy campaign maps, which is a lot of them. He is able to stun droid teams easily if you are lucky. Unfortunately, it is only at 50% chance, so sometimes you don’t stun at all. He does deal good damage with both attacks.
However, Jawa is very fragile and is vulnerable to focus fire attacks and usually the first one to die if you didn’t bring a tank. That is why you need to bring Chewbacca or Poe Dameron to make sure he rarely gets targeted. He pairs very well with Poe Dameron due to his expose ability, dealing bonus 20% health to enemies when using Jawa’s AoE special attack.
He does fall off late game to other strong AoE damage dealers like Hk-47, IG-88, Old Ben and Darth Sidious etc. Therefore, not many use him past mid game.
Rating
[usrlist “Campaign Map:4” “Arena: 3.5” “Galactic War:3”]
Verdict: Level until you get better AoE characters. Do not max it, there are better characters.
References: SWGOH