Thief Review [Final Fantasy: Brave Exvius]
Table of Contents
Rating
Max Rarity | Skills | Future Proof | Stats | Equipment | Trust Master | Overall |
---|---|---|---|---|---|---|
5 | A | A | S | C | B | A- |
Rarity | Job | Origin | Gender | Family |
---|---|---|---|---|
4★ – 5★ | Thief | FF CD | Male | Human |
Trust Master Rewards – Coin Steal – Special Ability [Active] – Effect: Physical damage (2x) and steal gil to one enemy. MP: 20
4★ | 5★ |
General Thoughts
Thief is, well good at stealing, and by good at stealing I mean REAL GOOD at stealing EVERYTHING. Thief can steal items, (Steal), Gil (Steal Gil), HP (Steal HP), Time (Steal Time), Auras (Steal Aura) and Magic Points (Steal MP).
Did I mention that Thief also gets Bandit which DOUBLES the rate of stealing?
Thief also gets some good DPS abilities like Triple Attack (Three physical damage (3x) to one enemy), which unlike Barrage lets you choose the target, and Mercy Stroke (Physical damage (2x) and reduce ATK (30%) to one enemy) which gives the same –ATK debuff as Fullbreak. By the way, Thief can equip Enhancer (+82 ATK, +23 MAG) which is the best non-Trust Master Reward weapon in the game right now.
Thief’s Limit Break is also top notch when it comes to end game content. Nimble Stance (Base: Negate 3 damage taken for 1 turn to all allies) works wonders on the likes of bosses like Intangir, being able to negate Meteor is no joke and bring along a unit with Entrust to do it a second time.
Thief’s only draw backs would be a sub-par Trust Mastery Reward Coin Steal (Physical damage (2x) and steal Gil from one enemy) which is the useless cousin of Mug. Thief also doesn’t have a great selection of equipment, but does gain access to most of the better items out now.
Verdict: Good DPS, great debuffing abilities, bad Trust Master Reward, good choice for 2nd melee slot.
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | LB Drops | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4★ | 1946 | 86 | 83 | 71 | 69 | 73 | 4 | 2 | 4 |
5★ | 2650 | 118 | 113 | 98 | 92 | 98 | 4 | 3 | 4 |
Resistance
Thief is neutral to all elements and status ailments.
Learned Abilities
Limit Burst
Rarity | Name | Effect |
---|---|---|
4★ | Nimble Stance | Base: Negate 2 damage taken for 1 turn to all allies Max: Negate 2 damage taken for 1 turn to all allies and lower LB cost |
5★ | Nimble Stance | Base: Negate 3 damage taken for 1 turn to all allies Max: Negate 3 damage taken for 1 turn to all allies and lower LB cost |
Equipment
Thief can equip 3 weapons and 4 armors.
Weapons | Armors |
---|---|
Rarity | Ability Slots | Affinity |
---|---|---|
4★ | 3 | – |
5★ | 4 | – |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
5★ | Crimson Tear (25) | Heaven’s Ash (13) | Sacred Crystal (15) | Esper’s Tear (8) | Holy Crystal (8) |
Lore
A warrior known to have fought many beasts, who appears in the tales of a distant world where crystals bring peace and prosperity to the people. The Thief was finally able to awaken after facing countless battles that earned him experience, managing in the process to become a kind of wandering hero. He also became still lighter on his feet, now able to collect scattered gil on the field with greater ease than ever. Those who have seen the Thief in action are said to be impressed by his work.