Marie Review [Final Fantasy Brave Exvius]

Marie Review [Final Fantasy Brave Exvius]

Rating

Max Rarity Skills Future Proof Stats Equipment Trust Master Overall
6 S A A C S S
Rarity Job Origin Gender Family
5★ – 6★ Green Mage FFBE Female Human

Trust Master Rewards – Rainbow Robe: Armor – DEF+45, MAG+45, SPR+45/Resistance:  Fire (+30%), Ice (+30%), Lightning (+30%), Water (+30%), Wind (+30%), Earth (+30%), Light (+30%)

GuideUnitsTier ListTrust Master
Town of MitraRoyal Capital GrandsheltPort City LodinOrdol Port
Port City LydiraVillage of KolGrandportVillage of Marlo
Ghost Port KolobosFelicitas TownIndustrial City DilmagiaVillage of Ambel
Town of KoltsAquapolis OlderionTown of AmoreRaven's Hideaway
Earth Shrine ExpLatius Woods ExpDalnakya Cavern ExpGrandshelt Catacombs Exp
Fulan Pass ExpPhantom Forest ExpZadehl Westersand ExpLanzelt Highlands Exp
Wolfsfang Peak ExpLanzelt Mountains ExpKolobos Marsh ExpGolzas Canyon Exp
Kolobos Reef ExpShrine of Decay ExpMaranda Coast ExpDwarves' Forge Exp
Windy Heights West ExpMobreeze Airship Factory ExpJunkyard ExpWind Shrine Exp
Mystic WoodsAquatic CoverLake DorrGhost Ship Exp
Water Shrine ExpAbandoned Orphanage ExpTimber Tracks Exp
WeaponsArmorAccessoriesCrafting
MagicSpecial AbilitiesEspersColosseum
ItemsSirenIfritGolem
ShivaRamuhDiabolosCarbuncle
White DragonDemon ChimeraThe IntangirSurging Menace
Antenolla
FestivalJoin FacebookBlog
5★ 6★

General Thoughts

Marie is a 6 star character with pretty good stats for a mage and is a Support character. And I will immediately start by saying she does not have to be played as a support.

Marie has so much damaging  magic you could easily play her as a magic debuff character and be perfectly fine. Being able to do both makes her extremely usable and one of the better 6 stars in the game.

Marie’s main debuff is from elements having coverage in all the basic ones. Barfiraga, Barblizzard, barthundaga, barwaterga, baraeroga, and barstonga. Covering all the elemental bases.

And at the same time on her support side she has debuffs like confuse and sleep but also buffs with Protectga and Shellga. Her ability to support in such a simple and seamless way is incredible.

And her skills make her all the more dangerous if used well. She has her basic buffs MP +30%, SPR +30%. But its skills like Anti-Element and Auto-Refresh that make her so viable.

Auto-Refresh recovers 5% of her MP every turn allowing her to cast her spells more often. and Anti-Element gives 40% decrease of elemental resistance to enemies.

So having that makes her magic far more effective, giving her an even better standing as a magic support character. And we’re not done yet.

Her skills Punishment and Your Guardian give a great amount of buffs that are really helpful. Punishment countering physical attacks and Your Guardian countering magic attacks.

Upon the counters they have a 25% chance of activating a number of different effects and each one are great in their own right. Marie is an all around good character with so much coverage it’s ridiculous.

Even with her final Love to All she grants 50% resistance to all elements for 3 turns on all allies. Giving some great defense against many elemental using characters.

Her downfalls start to come in around her armor because honestly Marie does not have many down falls. She is very limited on weapons and armor and the armor is the issue. She also can’t use anything else besides green magic!

Marie is a mage meaning she is fragile and dies easy so not having good armor is a bad thing. But for how many supports she has and how much debuffs she can dish out you can easily compensate for the lack of protection.

Verdict: Get her ASAP!

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
5★ 2680 140 90 93 100 109 1 10 4
6★ 3484 182 118 122 131 142 1 12 6

Maximum Stat Increase

Rarity HP MP ATK DEF MAG SPR
5★ 240 60 16 16 16 16
6★ 390 85 26 26 26 26

Resistance

Marie is neutral to all elements and status ailments.

Learned Abilities

Min rarity Level Icon Name Effect Hits MP
5★ 34 Lovely Guard Increase resistance to blind, sleep and silence (100%) for 3 turns to all allies 44
5★ 48 Sweet Lullaby Sleep (30%) to all enemies 20
5★ 55 SPR +30% SPR +30%
5★ 62 Auto-Refresh Recover MP (5%) per turn during battle
5★ 71 Focus Increase MAG/SPR (40%) for 3 turns to all allies 48
6★ 1 Prism Veil Increase all elemental resistances (30%) and resistance to sleep and silence (100%)
6★ 24 MP +30% MP +30%
6★ 41 Anti-Element Decrease all elemental resistance (40%) for 3 turns to all enemies 50
6★ 83 Dualcast Use magic twice in one turn 0
6★ 92 Punishment Counter physical attacks (30%) with Punishment:
25% chance to decrease fire/water resistance (50%) for 3 turns to all enemies
25% chance to decrease ice/wind resistance (50%) for 3 turns to all enemies
25% chance to decrease lightning/earth resistance (50%) for 3 turns to all enemies
25% chance to decrease light/dark resistance (50%) for 3 turns to all enemies
6★ 92 Your Guardian Counter magic attacks (30%) with Your Guardian:
25% chance to increase fire/water resistance (70%) for 3 turns to all allies
25% chance to increase ice/wind resistance (70%) for 3 turns to all allies
25% chance to use increase lightning/earth resistance (70%) for 3 turns to all allies
25% chance to increase holy/dark resistance (70%) for 3 turns to all allies
6★ 100 Love You All Increase all elemental resistance (50%) for 3 turns to all allies 60

Magic

Min rarity Level Icon Name Effect Hits MP
5★ 1 Barfiraga Increase fire resistance (70%) for 3 turns to all allies 22
5★ 1 Barblizzaga Increase ice resistance (70%) for 3 turns to all allies 22
5★ 1 Barthundaga Increase lightning resistance (70%) for 3 turns to all allies 22
5★ 19 Sleep Sleep (40%) to one enemy 3
5★ 19 Blind Blind (40%) to one enemy 3
5★ 19 Silence Silence (40%) to one enemy 3
5★ 26 Imperil Decrease all element resistance (20%) for 3 turns to one enemy 15
5★ 80 Reflect Reflect (100%) 1 magic spell taken for 3 turns to one ally 25
6★ 15 Barwaterga Increase water resistance (70%) for 3 turns to all allies 22
6★ 15 Baraeroga Increase wind resistance (70%) for 3 turns to all allies 22
6★ 15 Barstonga Increase earth resistance (70%) for 3 turns to all allies 22
6★ 66 Protectga Increase DEF (40%) for 3 turns to all allies 24
6★ 66 Shellga Increase SPR (40%) for 3 turns to all allies 25

Limit Burst

Rarity Name Effect Hits Cost
5★ Magical Prism Base: Reflect (100%) 1 magic spell taken for 1 turn to all allies
Max: Reflect (100%) 1 magic spell taken for 1 turn to all allies and lower LB cost
14 / 10
6★ Magical Prism Base: Reflect (100%) 1 magic spell taken for 2 turn to all allies
Max: Reflect (100%) 1 magic spell taken for 2 turn to all allies and lower LB cost
16 / 12

Equipment

Marie can equip 3 kinds of weapons and 4 armors

Weapons Armors
 AccessoryHat
Rarity Ability Slots Affinity
5★ 4 Green Magic Lvl 8
6★ 4 Green Magic Lvl 8

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
5★ Rainbow Bloom (20) Fairies’ Writ (10) Calamity Writ (10) Prismatic Horn (5) Divine Crystal (5)

Lore

A skilled green mage from Mysidia. Although most of the mages of her homeland, including those who are prominent, are considered to be strange characters in their own right, Marie stands out among them due to her unusually boisterous and energetic personality. Rumor has it that the comrades she supports in battle even enjoy watching her taunt the enemy after she has enfeebled them with her magic.

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