Star Wars: Galaxy of Heroes Boba Fett Review
Boba Fett is a tenacious ranged tank with revive abilities. Let’s take a look at this brief guide and see what he has to offer to your team.
Type: Tank, Scoundrel
Side: Dark
Synergy: Revive, Evasion, Critical Damage, AoE Damage, Ability Block
How to Get[Shards]: Data Cards, Dark Side 2-B, Dark Side 4-E, Light Side 8-A, Squad Cantina Shipments
Pros | Cons |
---|---|
Decent AoE damage with ability block | Revive chance is rather low |
Tanky with great armor | Low tenacity |
Great critical damage bonus as leader | Only deals physical damage |
Works well in a high critical rate team | |
Easily farmable |
Table of Contents
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Execute – Deal Physical damage to target enemy and gain 30% Turn Meter on a finishing blow.
- LvL 2: +5% Damage(16)
- LvL 3: +5% Turn Meter Gain(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Damage(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +5% Turn Meter Gain(76)
Special Ability: Death from Above – Deal Physical damage to all enemies with a 80% chance to inflict Ability Block for 1 turn. (4 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +5% Damage(28)
- LvL 4: +15% Block Chance(38)
- LvL 5: +5% Damage(48)
- LvL 6: +15% Block Chance(58)
- LvL 7: +5% Damage(68)
- LvL 8: Add 50% chance to inflict Damage over Time for 2 turns(78)
Unique Ability: Mandalorian Resolve – Boba Fett has a 35% chance to revive at 30% Health whenever he is defeated. In addition, Boba Fett gains Evasion Up for 3 Turns whenever an ally is defeated.
- LvL 2: +5% Revive Chance(22)
- LvL 3: +5% Health(32)
- LvL 4: Evasion Up Duration +1(42)
- LvL 5: +5% Revive Chance(52)
- LvL 6: +15% Health(62)
- LvL 7: +5% Revive Chance(72)
- LvL 8: Add Offense Up for 2 Turns on revive(82)
Leader Skill: Dead or Alive – All allies gain 50% Critical Damage and 10% Critical Chance.
- LvL 2: +5% Critical Damage(20)
- LvL 3: +10% Critical Damage(30)
- LvL 4: +5% Critical Damage(40)
- LvL 5: +5% Critical Damage(50)
- LvL 6: +10% Critical Damage(60)
- LvL 7: +5% Critical Damage(70)
- LvL 8: Add 10% Critical Chance(80)
Stat Growth/Increase Per Level Table
Star Grade | 1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ |
---|---|---|---|---|---|---|---|
Strength | N/A | N/A | N/A | 4 | 4.8 | 5.6 | 6.5 |
Agility | N/A | N/A | N/A | 4.6 | 5.5 | 6.5 | 7.4 |
Intelligence | N/A | N/A | N/A | 2.9 | 3.4 | 4 | 4.6 |
Base and Max Stats
Stat | Base | Max |
---|---|---|
STR | 17 | 572 |
AGI | 22 | 848 |
INT | 16 | 469 |
Health | 469 | 12829 |
Speed | 80 | 101 |
Physical Damage | 47 | 1544 |
Physical Critical | 8 | 435 |
Armor | 3 | 220 |
Armor Penetration | 0 | 29 |
Dodge | 0 | 0 |
Special Damage | 38 | 1215 |
Special Critical Rate | 0 | 10 |
Resist | 1 | 83 |
Resist Penetration | 0 | 0 |
Deflect Rating | 0 | 0 |
Critical Damage | 150% | 150% |
Potency | 0 | 40% |
Tenacity | 15% | 46% |
Hp Steal | 0 | 0 |
Thoughts
Boba Fett is a good tank with decent disruption to be in any team. His AoE damage with ability block is vital to your damage dealers killing off a squishy target when their enemy team has healers and taunts.
His early gear upgrades focus on damage, so he actually hits hard quite early. He also gains evasion when an ally is defeated, making him even “tankier”.
I recommend you use him in a high critical rate team. Think Luke Skywalker/IG-86/Nightsister Initiate. Anyone that has high innate critical rate is a great ally for Boba Fett. Also make sure to pair him up with Old Daka for an even higher revive chance.
His downside is his speed. If you want his ability block to get through, you need him to go first in the arena, but that is not the case due to most arena units like Darth Sidious/Dooku going first.
Rating
[usrlist “Campaign Map:4” “Arena: 3.5” “Galactic War:4”]
Verdict: Get him for your Dark side team.
References: SWGOH